[gd_scene load_steps=3 format=2] [ext_resource path="res://graphics/particles/dust.png" type="Texture" id=1] [ext_resource path="res://objects/player/player_stain.gd" type="Script" id=2] [node name="PlayerStain" type="Light2D"] texture = ExtResource( 1 ) mode = 2 range_item_cull_mask = 4 script = ExtResource( 2 )