[gd_scene load_steps=5 format=2] [ext_resource path="res://objects/environment/rock/rock.tscn" type="PackedScene" id=1] [ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=2] [ext_resource path="res://graphics/rock/crate.png" type="Texture" id=3] [sub_resource type="ShaderMaterial" id=1] shader = ExtResource( 2 ) shader_param/border_color = Color( 0, 0, 0, 1 ) shader_param/border_corners = true [node name="Crate" instance=ExtResource( 1 )] [node name="Sprite" parent="." index="0"] material = SubResource( 1 ) position = Vector2( 0, 0 ) texture = ExtResource( 3 )