[gd_scene load_steps=4 format=2] [ext_resource path="res://autoloads/scene_manager.gd" type="Script" id=1] [ext_resource path="res://shaders/lcd.gdshader" type="Shader" id=2] [sub_resource type="ShaderMaterial" id=1] shader = ExtResource( 2 ) shader_param/enabled = false shader_param/resolution = Vector2( 256, 192 ) shader_param/curvature = Vector2( 0, 0 ) shader_param/scanline_opacity = Vector2( 0.2, 0.2 ) shader_param/brightness = 1.0 [node name="SceneManager" type="Node"] pause_mode = 2 script = ExtResource( 1 ) [node name="ViewportContainer" type="ViewportContainer" parent="."] material = SubResource( 1 ) anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -128.0 margin_top = -96.0 margin_right = 128.0 margin_bottom = 96.0 mouse_filter = 1 [node name="Viewport" type="Viewport" parent="ViewportContainer"] size = Vector2( 256, 192 ) handle_input_locally = false usage = 0 render_target_update_mode = 3