Commit graph

7 commits

Author SHA1 Message Date
pennyrigate
22656e9efa eeeh? easy mode? only kids play in easy mode!! 2023-04-20 04:06:29 -04:00
7020914046 sed magic: fixeth the great 'boundry' misprint 2023-03-08 17:27:08 -05:00
a2974d8dd3 the damage system refactor!
killing is now done based on groups, the same way enemies already killed
the player.

these groups go on the entity's hitbox, not the entity itself.
enemies' hitboxes have all been put in "enemy_hitbox"

the arrow_projectile has a variable for the target group, so it could
easily be simply set to "player" for arrows shot by enemies

blocking is also done with groups. any hitbox with "blocks_arrow"
will block arrows, same with "blocks_sword" and "blocks_squash"
2023-01-20 00:06:34 -05:00
pennyrigate
c3f32de2df falling block has a delay before falling 2023-01-15 00:22:04 -05:00
pennyrigate
3b52ec2cbf turned off camera smoothing 2023-01-09 22:51:49 -05:00
pennyrigate
2cb646ce32 enemies now get squashed by rocks 2023-01-09 21:50:02 -05:00
pennyrigate
416982d88e moved player raycast 2023-01-09 19:38:49 -05:00