Commit graph

30 commits

Author SHA1 Message Date
pennyrigate
3e5f3a67b9 made bone death sound louder and removed unused sounds 2023-01-21 16:31:53 -05:00
bc4510a103 spider implementation! death_blood_offset variable added to enemy.gd to facilitate 2023-01-21 01:36:57 -05:00
b1beffd97b skeleton proper death sound, better bone particles 2023-01-21 00:39:01 -05:00
2d0dd5b49a bones a bit better 2023-01-20 18:47:28 -05:00
3b1d2b4068 several bones to pick with skelarchers :) 2023-01-20 18:43:25 -05:00
pennyrigate
9827e2d9b4 add skelarcher 2023-01-20 04:46:24 -05:00
a2974d8dd3 the damage system refactor!
killing is now done based on groups, the same way enemies already killed
the player.

these groups go on the entity's hitbox, not the entity itself.
enemies' hitboxes have all been put in "enemy_hitbox"

the arrow_projectile has a variable for the target group, so it could
easily be simply set to "player" for arrows shot by enemies

blocking is also done with groups. any hitbox with "blocks_arrow"
will block arrows, same with "blocks_sword" and "blocks_squash"
2023-01-20 00:06:34 -05:00
0460f6ec8e rolling fiend automatically detects floor surface and can take inside corners again 2023-01-17 18:37:01 -05:00
863961cc92 fix rolling fiend jank, but can only walk around convex paths now :( 2023-01-16 06:55:48 -05:00
18f5b28295 inflict upon EVERYONE a bloody death! 2023-01-16 02:08:35 -05:00
da03fddf2d clean up enemy stuff a tiny bit 2023-01-16 02:07:11 -05:00
pennyrigate
c3f32de2df falling block has a delay before falling 2023-01-15 00:22:04 -05:00
pennyrigate
124b5e16aa adjusted roller fiend 2023-01-13 16:00:43 -05:00
pennyrigate
54f0880864 add falling block 2023-01-13 14:52:47 -05:00
pennyrigate
d6547b61d4 adjusted roller fiend raycasts 2023-01-13 03:28:20 -05:00
pennyrigate
f797897a6c rolling fiend now blue 2023-01-13 01:25:44 -05:00
349a46b8fa cheat code entry 2023-01-10 02:47:10 -05:00
dcca66620e create rolling fiend 2023-01-10 00:31:40 -05:00
pennyrigate
ca3f67b1f1 changed snail origin 2023-01-10 00:21:32 -05:00
pennyrigate
3b52ec2cbf turned off camera smoothing 2023-01-09 22:51:49 -05:00
pennyrigate
2cb646ce32 enemies now get squashed by rocks 2023-01-09 21:50:02 -05:00
pennyrigate
416982d88e moved player raycast 2023-01-09 19:38:49 -05:00
pennyrigate
4727fb0f55 2022 demo 2022-12-31 21:47:38 -05:00
pennyrigate
c60375cb98 camera now has scroll direction toggles 2022-12-26 22:57:47 -05:00
pennyrigate
b2baccfa57 adjusted level and barrier 2022-12-19 21:08:18 -05:00
pennyrigate
2d3fc72ebe added bow 2022-12-17 22:47:46 -05:00
pennyrigate
8f6a068eba Made some changes :) 2022-12-08 23:28:49 -05:00
pennyrigate
4790b2b2a4 enemies can be squashed by rocks 2022-12-07 02:23:21 -05:00
pennyrigate
20fa885736 use enemy parent script 2022-12-07 02:10:12 -05:00
pennyrigate
096ebe5aa4 first commit 2022-12-07 02:00:47 -05:00