pennyrigate
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3d630b51fc
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add antlion
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2023-02-01 14:13:10 -05:00 |
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pennyrigate
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eaa99f7e74
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add ghost
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2023-01-27 05:54:28 -05:00 |
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5f6968a7e9
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added machinegun turret
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2023-01-22 01:32:59 -05:00 |
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pennyrigate
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e0c4bf6077
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add jumping spider
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2023-01-21 20:33:57 -05:00 |
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bc4510a103
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spider implementation! death_blood_offset variable added to enemy.gd to facilitate
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2023-01-21 01:36:57 -05:00 |
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b1beffd97b
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skeleton proper death sound, better bone particles
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2023-01-21 00:39:01 -05:00 |
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3b1d2b4068
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several bones to pick with skelarchers :)
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2023-01-20 18:43:25 -05:00 |
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pennyrigate
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9827e2d9b4
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add skelarcher
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2023-01-20 04:46:24 -05:00 |
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pennyrigate
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f55658743a
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add canopy
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2023-01-18 16:22:22 -05:00 |
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863961cc92
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fix rolling fiend jank, but can only walk around convex paths now :(
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2023-01-16 06:55:48 -05:00 |
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pennyrigate
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124b5e16aa
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adjusted roller fiend
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2023-01-13 16:00:43 -05:00 |
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pennyrigate
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d6547b61d4
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adjusted roller fiend raycasts
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2023-01-13 03:28:20 -05:00 |
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pennyrigate
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f797897a6c
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rolling fiend now blue
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2023-01-13 01:25:44 -05:00 |
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dcca66620e
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create rolling fiend
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2023-01-10 00:31:40 -05:00 |
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pennyrigate
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416982d88e
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moved player raycast
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2023-01-09 19:38:49 -05:00 |
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pennyrigate
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8f6a068eba
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Made some changes :)
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2022-12-08 23:28:49 -05:00 |
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pennyrigate
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4790b2b2a4
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enemies can be squashed by rocks
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2022-12-07 02:23:21 -05:00 |
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pennyrigate
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096ebe5aa4
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first commit
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2022-12-07 02:00:47 -05:00 |
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