forked from team-sg/hero-mark-2
added new type of falling block
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8 changed files with 93 additions and 35 deletions
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://objects/environment/falling_block/falling_block_cave.tscn" type="PackedScene" id=1]
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[ext_resource path="res://graphics/falling_block/woeful_soul.png" type="Texture" id=2]
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[node name="FallingBlock" instance=ExtResource( 1 )]
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[node name="Sprite" parent="." index="0"]
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texture = ExtResource( 2 )
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