From fc5d41713df8634e563f699aa5ac30f1275d4d50 Mon Sep 17 00:00:00 2001 From: pennyrigate Date: Tue, 21 Feb 2023 17:28:00 -0500 Subject: [PATCH] added beach ball :) --- graphics/secret/beach_ball.png | Bin 0 -> 237 bytes graphics/secret/beach_ball.png.import | 35 ++++++++++++++++++++++++++ scripts/debug.gd | 5 ++++ 3 files changed, 40 insertions(+) create mode 100644 graphics/secret/beach_ball.png create mode 100644 graphics/secret/beach_ball.png.import diff --git a/graphics/secret/beach_ball.png b/graphics/secret/beach_ball.png new file mode 100644 index 0000000000000000000000000000000000000000..908487027cf7316c0b646f311678db33e8e533b4 GIT binary patch literal 237 zcmeAS@N?(olHy`uVBq!ia0vp^JRr=$3?vg*uel1O7>k44ofy`glX(f`u%tWsIx;Y9 z?C1WI$O`031o(uw0_p!bY5)KK-@bkO|0ii_{|nRF{sRRW`t272Nsf{rzhIy&2r%4h z-Wv%N<1FxqEM{QfI}E~%$MaXD00q4~T^vIs!fksQ`4|*A4htOl`~P^^jNPt VE&r-J?m$x+JYD@<);T3K0RV8|R#gB1 literal 0 HcmV?d00001 diff --git a/graphics/secret/beach_ball.png.import b/graphics/secret/beach_ball.png.import new file mode 100644 index 0000000..5dda4ae --- /dev/null +++ b/graphics/secret/beach_ball.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/beach_ball.png-e07b98c5d77d49af97ff4c5c4d64091d.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://graphics/secret/beach_ball.png" +dest_files=[ "res://.import/beach_ball.png-e07b98c5d77d49af97ff4c5c4d64091d.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/scripts/debug.gd b/scripts/debug.gd index 9472a2b..5aebf40 100644 --- a/scripts/debug.gd +++ b/scripts/debug.gd @@ -123,3 +123,8 @@ func _enter_code(): moon_jump = true "NIGHTCORE": Engine.time_scale = 10 + "UPUPANDAWAY": + get_tree().call_group("mountain_easter_egg","play","liftoff") + "MACOSX": + var player = get_tree().get_nodes_in_group("player")[0] + Game.instance_node(load("res://objects/environment/beach_ball/beach_ball.tscn"),player.global_position.x,player.global_position.y - 8,Game.get_map())