forked from team-sg/hero-mark-2
rolling fiend now blue
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10 changed files with 58 additions and 16 deletions
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@ -58,9 +58,7 @@ func _physics_process(delta):
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Game.change_map(load("res://maps/level_select.tscn"))
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#Debug 2
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if Input.is_action_just_pressed("debug_2"):
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var save = ConfigFile.new()
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save.load(str("user://file") + str(1) + str(".pr"))
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Game.score = save.get_value(str(Game.current_level),"Score",0)
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Engine.set_target_fps(1)
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func print(text):
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lines += 1
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