forked from team-sg/hero-mark-2
make game over fade out on exit to map
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1e472333a5
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2 changed files with 8 additions and 1 deletions
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@ -12,6 +12,8 @@ func _ready():
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Audio.play_music(load("res://audio/music/74(game_over).ogg"))
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func _on_Exit_button_down():
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Fade.fade_out(0.4)
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yield(Fade, "fade_finished")
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get_tree().paused = false
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SceneManager.current_scene = load("res://menus/level_select_scholar.tscn").instance()
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