done with the scrump

This commit is contained in:
pennyrigate 2023-02-20 23:28:34 -05:00
parent 298308d805
commit f4a6c97ca1
39 changed files with 1147 additions and 8 deletions

View file

@ -1,7 +1,9 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=7 format=2]
[ext_resource path="res://graphics/enemy/boss/scrump.png" type="Texture" id=1]
[ext_resource path="res://objects/enemy/boss/boss1.gd" type="Script" id=2]
[ext_resource path="res://audio/sounds/die.wav" type="AudioStream" id=3]
[ext_resource path="res://audio/sounds/gover.wav" type="AudioStream" id=4]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 5.5, 9.5 )
@ -13,6 +15,8 @@ extents = Vector2( 20, 27 )
script = ExtResource( 2 )
move_direction = 1
flip_sprite = false
phase2_speed = 75
phase3_speed = 100
[node name="Sus" type="ColorRect" parent="."]
visible = false
@ -80,6 +84,12 @@ texture = ExtResource( 1 )
[node name="BloodPosition" type="Position2D" parent="."]
position = Vector2( 0, 14 )
[node name="HurtSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 3 )
[node name="DeathSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 4 )
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
[connection signal="timeout" from="ShootTimer" to="." method="_on_ShootTimer_timeout"]
[connection signal="timeout" from="ArrowSpawnTimer" to="." method="_on_ArrowSpawnTimer_timeout"]