forked from team-sg/hero-mark-2
done with the scrump
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parent
298308d805
commit
f4a6c97ca1
39 changed files with 1147 additions and 8 deletions
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@ -1,7 +1,9 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://graphics/enemy/boss/scrump.png" type="Texture" id=1]
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[ext_resource path="res://objects/enemy/boss/boss1.gd" type="Script" id=2]
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[ext_resource path="res://audio/sounds/die.wav" type="AudioStream" id=3]
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[ext_resource path="res://audio/sounds/gover.wav" type="AudioStream" id=4]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 5.5, 9.5 )
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@ -13,6 +15,8 @@ extents = Vector2( 20, 27 )
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script = ExtResource( 2 )
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move_direction = 1
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flip_sprite = false
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phase2_speed = 75
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phase3_speed = 100
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[node name="Sus" type="ColorRect" parent="."]
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visible = false
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@ -80,6 +84,12 @@ texture = ExtResource( 1 )
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[node name="BloodPosition" type="Position2D" parent="."]
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position = Vector2( 0, 14 )
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[node name="HurtSound" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 3 )
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[node name="DeathSound" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 4 )
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[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
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[connection signal="timeout" from="ShootTimer" to="." method="_on_ShootTimer_timeout"]
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[connection signal="timeout" from="ArrowSpawnTimer" to="." method="_on_ArrowSpawnTimer_timeout"]
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