forked from team-sg/hero-mark-2
add completion requirements and flag to level data and save
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parent
885082c7c4
commit
f263ce7842
6 changed files with 52 additions and 3 deletions
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@ -17,7 +17,7 @@ func _on_Boss1_entered_phase(phase):
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$DelayedArrow3.start()
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4:
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$ExitTimer.start()
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if Debug.prey_slaughtered == false:
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if not Debug.prey_slaughtered:
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var text_3d = Text3D.instance()
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text_3d.anim = "victory"
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self.add_child(text_3d)
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@ -29,5 +29,5 @@ func _on_Boss1_entered_phase(phase):
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func _on_ExitTimer_timeout():
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Game.save()
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Game.save_boss()
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Game.change_map(load("res://menus/level_select_scholar.tscn"))
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@ -20,5 +20,5 @@ func _on_2600_entered_phase(phase):
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func _on_ExitTimer_timeout():
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Game.save()
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Game.save_boss()
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Game.change_map(load("res://menus/level_select_scholar.tscn"))
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