forked from team-sg/hero-mark-2
collectibles still animate when paused
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parent
929b63c454
commit
f1b54fc4e2
3 changed files with 5 additions and 2 deletions
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@ -63,6 +63,7 @@ animations = [ {
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extents = Vector2( 4, 4 )
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extents = Vector2( 4, 4 )
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[node name="Key" type="Node2D" groups=["gold"]]
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[node name="Key" type="Node2D" groups=["gold"]]
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pause_mode = 2
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script = ExtResource( 4 )
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script = ExtResource( 4 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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@ -70,7 +71,7 @@ material = SubResource( 7 )
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position = Vector2( 0, -1 )
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position = Vector2( 0, -1 )
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frames = SubResource( 5 )
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frames = SubResource( 5 )
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animation = "key"
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animation = "key"
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frame = 1
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frame = 2
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playing = true
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playing = true
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centered = false
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centered = false
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@ -30,6 +30,7 @@ tracks/0/keys = {
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}
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}
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[node name="Shard" type="Node2D"]
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[node name="Shard" type="Node2D"]
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pause_mode = 2
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script = ExtResource( 3 )
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script = ExtResource( 3 )
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[node name="Sprite" type="Sprite" parent="."]
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[node name="Sprite" type="Sprite" parent="."]
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@ -48,13 +48,14 @@ animations = [ {
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extents = Vector2( 4, 4 )
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extents = Vector2( 4, 4 )
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[node name="Star" type="Node2D"]
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[node name="Star" type="Node2D"]
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pause_mode = 2
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script = ExtResource( 3 )
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script = ExtResource( 3 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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material = SubResource( 10 )
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material = SubResource( 10 )
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position = Vector2( -1, -3 )
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position = Vector2( -1, -3 )
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frames = SubResource( 8 )
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frames = SubResource( 8 )
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frame = 2
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frame = 1
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playing = true
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playing = true
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centered = false
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centered = false
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