diff --git a/game.gd b/game.gd index 26be070..320a8a5 100644 --- a/game.gd +++ b/game.gd @@ -38,9 +38,10 @@ const a_doublejump = preload("res://audio/sounds/a_bree.wav") const a_shoot = preload("res://audio/sounds/a_egg_shoot.ogg") const a_die = preload("res://audio/sounds/die.wav") const a_die_skeleton = preload("res://audio/sounds/die_skeleton.wav") +const a_scrump_die = preload("res://audio/sounds/scrump_die.wav") +const a_die_robot = preload("res://audio/sounds/die_robot.wav") const a_gover = preload("res://audio/sounds/gover.wav") const a_boss_hurt = preload("res://audio/sounds/boss_hurt.wav") -const a_scrump_die = preload("res://audio/sounds/scrump_die.wav") #Objects const block_text = preload("res://objects/hud/blocktext.tscn") const pause_screen = preload("res://objects/hud/pause_screen.tscn") diff --git a/scripts/debug.gd b/scripts/debug.gd index 371b5e6..9472a2b 100644 --- a/scripts/debug.gd +++ b/scripts/debug.gd @@ -81,6 +81,7 @@ func _input(event): if entry: if event.scancode == KEY_ENTER: _enter_code() + Game.set_deferred("can_pause",true) entry = false code = "" elif event.scancode == KEY_BACKSPACE: @@ -98,6 +99,7 @@ func _input(event): func _on_entry(): Game.play_sound(Game.a_star, Game.ac_cheat) + Game.can_pause = false func _enter_code(): match code: