im too lazy to do commit messages right now

This commit is contained in:
pennyrigate 2023-04-17 02:49:25 -04:00
parent 4f5a66379a
commit ee779f2899
15 changed files with 128 additions and 17 deletions

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@ -21,10 +21,10 @@
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[ext_resource path="res://audio/music/rumble_loop.mp3" type="AudioStream" id=20]
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@ -1,4 +1,4 @@
[gd_scene load_steps=29 format=2]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
@ -17,6 +17,7 @@
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[ext_resource path="res://objects/respawn_point.tscn" type="PackedScene" id=16]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=17]
[ext_resource path="res://objects/enemy/hellarcher.tscn" type="PackedScene" id=18]
[ext_resource path="res://objects/environment/switches/button.tscn" type="PackedScene" id=19]
[ext_resource path="res://objects/enemy/tin.tscn" type="PackedScene" id=20]
[ext_resource path="res://graphics/enemy/sawblade.png" type="Texture" id=21]
@ -69,7 +70,7 @@ tile_set = ExtResource( 3 )
cell_size = Vector2( 8, 8 )
collision_layer = 9
format = 1
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[node name="Rock" parent="." instance=ExtResource( 9 )]
position = Vector2( 152, 120 )
@ -93,7 +94,7 @@ position = Vector2( 216, 168 )
position = Vector2( 104, 120 )
[node name="Player" parent="." instance=ExtResource( 1 )]
position = Vector2( 168, 96 )
position = Vector2( 136, 144 )
[node name="Ladder3" parent="." instance=ExtResource( 8 )]
position = Vector2( 40, 136 )
@ -177,6 +178,7 @@ position = Vector2( 48, 120 )
[node name="AnimatedSprite" parent="RollingFiend" index="0"]
visible = false
frame = 1
[node name="SawTest2" type="AnimatedSprite" parent="RollingFiend"]
material = SubResource( 4 )
@ -204,7 +206,11 @@ left_up_boundary = 5.0
right_down_boundary = 5.0
[node name="MsX" parent="." groups=["a"] instance=ExtResource( 15 )]
position = Vector2( 240, 144 )
position = Vector2( 160, 104 )
scale = Vector2( -1, 1 )
[node name="Skelarcher" parent="." instance=ExtResource( 18 )]
position = Vector2( 248, 152 )
scale = Vector2( -1, 1 )
[editable path="RollingFiend"]

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@ -0,0 +1,9 @@
[gd_scene load_steps=3 format=2]
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[node name="Skelarcher" instance=ExtResource( 1 )]
[node name="Sprite" parent="." index="0"]
texture = ExtResource( 2 )

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@ -1,7 +1,8 @@
[gd_scene load_steps=8 format=2]
[gd_scene load_steps=9 format=2]
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[gd_scene load_steps=6 format=2]
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[node name="Control" parent="." index="1"]
margin_top = 55.0
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[node name="Label" parent="Control" index="0"]
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text = "Skelarcher:
The withered remains of an old archer animated by an artificial soul, one of them is made from the remains of sg's friend"