added infinite lives mode

This commit is contained in:
pennyrigate 2023-02-13 02:30:44 -05:00
parent f19a49f6e7
commit ed04bf1c2e
13 changed files with 109 additions and 11 deletions

View file

@ -22,12 +22,18 @@ func get_level_data(save_id):
shards = shards
}
func load_options():
Game.use_lives = file.get_value("options","uselives",Game.use_lives)
func set_shard_collected(save_id, index, collected = true):
file.set_value(save_id, "shard_%d" % index, collected)
func set_score(save_id, score, is_100 = false):
file.set_value(save_id, "score_100" if is_100 else "score_any", int(score))
func set_options():
file.set_value("options","uselives",Game.use_lives)
func set_time(save_id, time, is_100 = false):
file.set_value(save_id, "time_100" if is_100 else "time_any", float(time))