forked from team-sg/hero-mark-2
make scaling.gd utilize Options.gd scaling_mode variable, fix the other scaling modes
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2 changed files with 30 additions and 19 deletions
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@ -68,6 +68,7 @@ func _set_fullscreen(value):
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func _set_scaling_mode(value):
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scaling_mode = value
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get_tree().emit_signal("screen_resized") # force screen size update
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func _set_transition_speed(value):
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transition_speed = value
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