forked from team-sg/hero-mark-2
final score sounds
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5 changed files with 18 additions and 0 deletions
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@ -29,6 +29,7 @@ func _set_material(value: Material) -> void:
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func final_score():
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_set_text("%05d" % Game.final_score)
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Audio.play_sound(Audio.a_final_score,Audio.ac_collectible)
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func play_confirm_sound():
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pass # Replace with function body.
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