forked from team-sg/hero-mark-2
fixed air shoot sprite offset and renamed jump to sg_jump
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92da2106d0
commit
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3 changed files with 5 additions and 5 deletions
Before Width: | Height: | Size: 299 B After Width: | Height: | Size: 299 B |
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@ -2,15 +2,15 @@
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importer="texture"
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type="StreamTexture"
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path="res://.import/jump.png-695d33639e35e024c8003771673e09df.stex"
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path="res://.import/sg_jump.png-2f20bbb39eaeddb7a35a1fe707095356.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/player/jump.png"
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dest_files=[ "res://.import/jump.png-695d33639e35e024c8003771673e09df.stex" ]
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source_file="res://graphics/player/sg_jump.png"
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dest_files=[ "res://.import/sg_jump.png-2f20bbb39eaeddb7a35a1fe707095356.stex" ]
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[params]
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