forked from team-sg/hero-mark-2
make shard requirements depend on difficulty, assign better defaults lol
This commit is contained in:
parent
87973f77e0
commit
e2a45fafda
2 changed files with 48 additions and 6 deletions
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@ -24,6 +24,8 @@ title = "Verdant Hills"
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shard_titles = [ "Climb to the top", "The obstacle course", "The smallest platform", "Energetic eviscerator", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Climb to the top", "The obstacle course", "The smallest platform", "Energetic eviscerator", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "hills"
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save_id = "hills"
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shards_required = 0
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shards_required = 0
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shards_required_easy = 0
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shards_required_hard = 0
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boss_required = ""
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boss_required = ""
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boss = false
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boss = false
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scores_id = 13253
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scores_id = 13253
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@ -37,6 +39,8 @@ title = "Shady Canopy"
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shard_titles = [ "Archer and His Friend", "Thirsty Spiders", "Spider's Den", "Dancing Above the Pond", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Archer and His Friend", "Thirsty Spiders", "Spider's Den", "Dancing Above the Pond", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "canopy"
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save_id = "canopy"
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shards_required = 0
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shards_required = 0
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shards_required_easy = 0
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shards_required_hard = 0
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boss_required = ""
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boss_required = ""
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boss = false
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boss = false
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scores_id = 13254
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scores_id = 13254
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@ -50,6 +54,8 @@ title = "Echo Mountain"
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shard_titles = [ "Push the Rock", "Twin Rolling Fiends", "Beware! Moving Platforms", "Crafty CatBat", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Push the Rock", "Twin Rolling Fiends", "Beware! Moving Platforms", "Crafty CatBat", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "mountain"
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save_id = "mountain"
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shards_required = 0
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shards_required = 0
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shards_required_easy = 0
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shards_required_hard = 0
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boss_required = ""
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boss_required = ""
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boss = false
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boss = false
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scores_id = 13263
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scores_id = 13263
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@ -62,7 +68,9 @@ script = ExtResource( 5 )
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title = "VS The Scrump"
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title = "VS The Scrump"
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shard_titles = [ "-w-", "owo", "uwu", "o3o", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "-w-", "owo", "uwu", "o3o", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "boss1"
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save_id = "boss1"
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shards_required = 4
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shards_required = 10
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shards_required_easy = 7
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shards_required_hard = 15
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boss_required = ""
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boss_required = ""
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boss = true
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boss = true
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scores_id = -1
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scores_id = -1
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@ -76,6 +84,8 @@ title = "Blue Ray Cavern"
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shard_titles = [ "Dynamic Duo", "Stalactite Scramble", "OverHead Obstacle Course", "Sneaky Snail", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Dynamic Duo", "Stalactite Scramble", "OverHead Obstacle Course", "Sneaky Snail", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "cave"
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save_id = "cave"
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shards_required = 0
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shards_required = 0
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shards_required_easy = 0
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shards_required_hard = 0
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boss_required = "boss1"
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boss_required = "boss1"
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boss = false
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boss = false
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scores_id = 13264
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scores_id = 13264
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@ -89,6 +99,8 @@ title = "Crater of the Abyss"
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shard_titles = [ "Follow the minnow", "Beel enclosure", "Turchin jump", "Drop Down Mine Jump", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Follow the minnow", "Beel enclosure", "Turchin jump", "Drop Down Mine Jump", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "abyss"
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save_id = "abyss"
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shards_required = 0
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shards_required = 0
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shards_required_easy = 0
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shards_required_hard = 0
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boss_required = "boss1"
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boss_required = "boss1"
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boss = false
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boss = false
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scores_id = 13265
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scores_id = 13265
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@ -102,6 +114,8 @@ title = "ArlingWood Graveyard"
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shard_titles = [ "Bone Climb", "Soul Graze", "Bow Happy Hellarcher", "Look out for spikes!", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Bone Climb", "Soul Graze", "Bow Happy Hellarcher", "Look out for spikes!", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "graveyard"
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save_id = "graveyard"
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shards_required = 0
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shards_required = 0
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shards_required_easy = 0
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shards_required_hard = 0
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boss_required = "boss1"
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boss_required = "boss1"
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boss = false
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boss = false
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scores_id = 13266
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scores_id = 13266
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@ -114,7 +128,9 @@ script = ExtResource( 5 )
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title = "VS. STG-2600"
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title = "VS. STG-2600"
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shard_titles = [ "", "", "", "", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "", "", "", "", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "boss2"
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save_id = "boss2"
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shards_required = 8
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shards_required = 20
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shards_required_easy = 15
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shards_required_hard = 30
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boss_required = ""
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boss_required = ""
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boss = true
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boss = true
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scores_id = -1
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scores_id = -1
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@ -128,6 +144,8 @@ title = "Dread PD"
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shard_titles = [ "All Cops Are Bastards", "Save Ms.X", "Treacherous Climb", "Dodge the lasers", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "All Cops Are Bastards", "Save Ms.X", "Treacherous Climb", "Dodge the lasers", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "station"
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save_id = "station"
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shards_required = 0
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shards_required = 0
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shards_required_easy = 0
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shards_required_hard = 0
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boss_required = "boss2"
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boss_required = "boss2"
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boss = false
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boss = false
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scores_id = 13267
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scores_id = 13267
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@ -141,6 +159,8 @@ title = "Rust Inc."
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shard_titles = [ "Precarious Block", "Beside the button", "Saws and bullets", "Beyond the Steam", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Precarious Block", "Beside the button", "Saws and bullets", "Beyond the Steam", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "rust"
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save_id = "rust"
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shards_required = 0
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shards_required = 0
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shards_required_easy = 0
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shards_required_hard = 0
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boss_required = "boss2"
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boss_required = "boss2"
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boss = false
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boss = false
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scores_id = 13268
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scores_id = 13268
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@ -154,6 +174,8 @@ title = "Fami's Lab"
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shard_titles = [ "Jump the Spike", "Final Obstacle Course", "5-Finger Discount", "Partners in law", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Jump the Spike", "Final Obstacle Course", "5-Finger Discount", "Partners in law", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "lab"
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save_id = "lab"
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shards_required = 0
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shards_required = 0
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shards_required_easy = 0
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shards_required_hard = 0
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boss_required = "boss2"
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boss_required = "boss2"
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boss = false
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boss = false
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scores_id = 13269
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scores_id = 13269
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@ -166,7 +188,9 @@ script = ExtResource( 5 )
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title = "VS. Fami"
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title = "VS. Fami"
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shard_titles = [ "", "", "", "", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "", "", "", "", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "boss3"
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save_id = "boss3"
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shards_required = 16
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shards_required = 40
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shards_required_easy = 30
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shards_required_hard = 60
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boss_required = ""
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boss_required = ""
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boss = true
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boss = true
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scores_id = -1
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scores_id = -1
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@ -179,7 +203,9 @@ script = ExtResource( 5 )
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title = "Beta Verdant Hills"
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title = "Beta Verdant Hills"
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shard_titles = [ "Climb the Big Vine", "Next to the Lone Tree", "Slime's Treasure", "The Snake Pit", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Climb the Big Vine", "Next to the Lone Tree", "Slime's Treasure", "The Snake Pit", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "beta_hills"
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save_id = "beta_hills"
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shards_required = 72
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shards_required = 0
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shards_required_easy = 0
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shards_required_hard = 0
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boss_required = ""
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boss_required = ""
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boss = false
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boss = false
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scores_id = -1
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scores_id = -1
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@ -192,7 +218,9 @@ script = ExtResource( 5 )
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title = "Beta Blue Ray Cavern"
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title = "Beta Blue Ray Cavern"
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shard_titles = [ "Star-Crossed Lovers", "The Snail Cave", "Members Only!", "OverHead Obstacle Course", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Star-Crossed Lovers", "The Snail Cave", "Members Only!", "OverHead Obstacle Course", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "beta_cave"
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save_id = "beta_cave"
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shards_required = 72
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shards_required = 0
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shards_required_easy = 0
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shards_required_hard = 0
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boss_required = ""
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boss_required = ""
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boss = false
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boss = false
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scores_id = -1
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scores_id = -1
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@ -10,13 +10,27 @@ export var shard_titles: Array = [
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"Time Bonus",
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"Time Bonus",
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"Life Bonus"]
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"Life Bonus"]
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export var save_id: String = ""
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export var save_id: String = ""
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export var shards_required: int = 0
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export var shards_required: int = 0 setget , _get_shards_required
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export var shards_required_easy: int = 0
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export var shards_required_hard: int = 0
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export var boss_required: String = ""
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export var boss_required: String = ""
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export var boss: bool = false
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export var boss: bool = false
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export var scores_id: int = -1
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export var scores_id: int = -1
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export var times_id: int = -1
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export var times_id: int = -1
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export var scene: PackedScene
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export var scene: PackedScene
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func _get_shards_required() -> int:
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if Engine.editor_hint:
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return shards_required
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match Game.difficulty:
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Game.Difficulty.SWEET:
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return shards_required_easy
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Game.Difficulty.SALTY, Game.Difficulty.SPICY:
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return shards_required
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Game.Difficulty.PUNGENT:
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return shards_required_hard
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return shards_required
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func set_title(value):
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func set_title(value):
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title = value
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title = value
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resource_name = value
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resource_name = value
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