All audio stuff moved to audio autoload and removed game.tscn in favor of just game.gd

This commit is contained in:
pennyrigate 2023-02-25 23:44:13 -05:00
parent 30cfad6e7e
commit e1a30188a6
21 changed files with 134 additions and 97 deletions

View file

@ -169,7 +169,6 @@ material = SubResource( 4 )
position = Vector2( 120, 168 )
z_index = -3
frames = SubResource( 5 )
frame = 1
playing = true
[node name="SawTest4" type="AnimatedSprite" parent="."]
@ -177,6 +176,7 @@ material = SubResource( 4 )
position = Vector2( 160, 168 )
z_index = -3
frames = SubResource( 5 )
frame = 1
playing = true
[node name="SawTest5" type="AnimatedSprite" parent="."]
@ -184,6 +184,7 @@ material = SubResource( 4 )
position = Vector2( 56, 176 )
z_index = -3
frames = SubResource( 5 )
frame = 1
playing = true
[node name="RollingFiend" parent="." instance=ExtResource( 22 )]
@ -191,14 +192,12 @@ position = Vector2( 48, 120 )
[node name="AnimatedSprite" parent="RollingFiend" index="0"]
visible = false
frame = 0
[node name="SawTest2" type="AnimatedSprite" parent="RollingFiend"]
material = SubResource( 4 )
position = Vector2( 4, 4 )
z_index = -3
frames = SubResource( 5 )
frame = 1
playing = true
[editable path="RollingFiend"]