diff --git a/graphics/enemy/chain.png b/graphics/enemy/chain.png index d086b0b..eef8472 100644 Binary files a/graphics/enemy/chain.png and b/graphics/enemy/chain.png differ diff --git a/graphics/enemy/mine.png b/graphics/enemy/mine.png index 8d49990..826bb50 100644 Binary files a/graphics/enemy/mine.png and b/graphics/enemy/mine.png differ diff --git a/objects/enemy/mine.tscn b/objects/enemy/mine.tscn index a17e0f8..e458781 100644 --- a/objects/enemy/mine.tscn +++ b/objects/enemy/mine.tscn @@ -1,9 +1,11 @@ -[gd_scene load_steps=7 format=2] +[gd_scene load_steps=8 format=2] [ext_resource path="res://objects/enemy/mine.gd" type="Script" id=1] [ext_resource path="res://graphics/enemy/mine.png" type="Texture" id=2] [ext_resource path="res://graphics/enemy/chain.png" type="Texture" id=3] +[sub_resource type="ShaderMaterial" id=4] + [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 7, 7.5 ) @@ -77,6 +79,7 @@ position = Vector2( 8, 8 ) cast_to = Vector2( 0, 192 ) [node name="Chain" type="Line2D" parent="."] +material = SubResource( 4 ) position = Vector2( 0, 8 ) points = PoolVector2Array( 8, 0, 8, 16 ) width = 4.0