on and off time is slower on easy

This commit is contained in:
pennyrigate 2023-05-01 15:17:12 -04:00
parent 53c9abdf33
commit de3a2e3252
3 changed files with 41 additions and 6 deletions

View file

@ -12,6 +12,10 @@ onready var sparks = $SparkParticles
func _ready():
yield(get_tree().create_timer(delay, false), "timeout")
_disable_laser()
#Easy mode
if Game.is_easy_mode:
off_time /= Game.easy_mode_speed_factor
on_time /= Game.easy_mode_speed_factor
func _physics_process(delta):
if cast.is_colliding():