added continuous collision detection and removed print statement

This commit is contained in:
pennyrigate 2023-09-29 15:18:36 -04:00
parent 140116bb30
commit de38a0f5d9
2 changed files with 1 additions and 1 deletions

View file

@ -15,7 +15,6 @@ func _on_Hurtbox_area_entered(area: Area2D) -> void:
func _physics_process(delta: float) -> void:
var speed: float = inverse_lerp(0.0, 250.0, linear_velocity.length())
print(speed)
glow.energy = lerp(0.0, max_glow, speed)