every stage is bloodstainable (fixes #183)

This commit is contained in:
pennyrigate 2023-10-08 21:06:15 -04:00
parent 4e98108935
commit de2e33a87a
8 changed files with 49 additions and 29 deletions

View file

@ -58,12 +58,12 @@ format = 1
tile_data = PoolIntArray( 131140, 1, 0, 196676, 1, 65536, 262212, 1, 65536, 327748, 1, 65536, 393284, 1, 131072, 458831, 1, 0, 524367, 1, 65536, 589903, 1, 65536, 655439, 1, 65536, 720901, 1, 0, 720975, 1, 65536, 786437, 1, 65536, 786511, 1, 131072, 851973, 1, 65536, 917509, 1, 131072, 983122, 1, 0, 1048658, 1, 65536, 1114194, 1, 65536, 1179730, 1, 65536, 1245266, 1, 131072 )
[node name="Death" type="TileMap" parent="." groups=["can_stain", "death"]]
light_mask = 2
material = ExtResource( 21 )
tile_set = ExtResource( 6 )
cell_size = Vector2( 8, 8 )
collision_layer = 32
collision_mask = 0
occluder_light_mask = 2
format = 1
tile_data = PoolIntArray( 196694, -1073741823, 0, 196696, -1610612735, 0, 262228, -1610612735, 0, 589914, -1073741823, 0, 720938, -1073741823, 0, 720971, -1073741823, 0, 786474, -1073741823, 0, 786520, 1, 0, 852006, -1073741823, 0, 917542, -1073741823, 0, 1048643, 1, 0 )
@ -76,13 +76,13 @@ format = 1
tile_data = PoolIntArray( 1441831, 8, 0, 1441832, 8, 0, 1441833, 8, 0, 1441834, 8, 0, 1441835, 8, 0, 1441846, 8, 0, 1441847, 8, 0, 1441848, 8, 0, 1441849, 8, 0, 1441850, 8, 0, 1441865, 8, 0, 1441866, 8, 0, 1441867, 8, 0, 1441868, 8, 0, 1441869, 8, 0, 1507367, 9, 0, 1507368, 9, 0, 1507369, 9, 0, 1507370, 9, 0, 1507371, 9, 0, 1507382, 9, 0, 1507383, 9, 0, 1507384, 9, 0, 1507385, 9, 0, 1507386, 9, 0, 1507401, 9, 0, 1507402, 9, 0, 1507403, 9, 0, 1507404, 9, 0, 1507405, 9, 0 )
[node name="DeathBackground" type="TileMap" parent="DeathNoBlood"]
z_index = -1
z_index = -11
tile_set = ExtResource( 6 )
cell_size = Vector2( 8, 8 )
collision_layer = 0
collision_mask = 0
format = 1
tile_data = PoolIntArray( 1441830, 8, 0, 1441836, 8, 0, 1441845, 8, 0, 1441851, 8, 0, 1441864, 8, 0, 1441870, 8, 0, 1507366, 9, 0, 1507372, 9, 0, 1507381, 9, 0, 1507387, 9, 0, 1507400, 9, 0, 1507406, 9, 0 )
tile_data = PoolIntArray( 1441830, 8, 0, 1441836, 8, 0, 1441845, 8, 0, 1441851, 8, 0, 1507366, 9, 0, 1507372, 9, 0, 1507381, 9, 0, 1507387, 9, 0, 1507400, 9, 0, 1507406, 9, 0 )
[node name="Environment" type="Node2D" parent="."]