forked from team-sg/hero-mark-2
showing idle anim in editor
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parent
ad1040616f
commit
dcb279f240
1 changed files with 1 additions and 3 deletions
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@ -93,17 +93,15 @@ script = ExtResource( 1 )
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[node name="Sprite" type="Sprite" parent="."]
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 4, 4 )
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position = Vector2( 4, 4 )
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rotation = 1.5708
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texture = ExtResource( 2 )
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texture = ExtResource( 2 )
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region_enabled = true
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region_enabled = true
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region_rect = Rect2( 8, 0, 8, 8 )
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region_rect = Rect2( 0, 0, 8, 8 )
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2( 4, 4 )
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position = Vector2( 4, 4 )
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shape = SubResource( 1 )
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shape = SubResource( 1 )
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disabled = true
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/idle = SubResource( 2 )
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anims/idle = SubResource( 2 )
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