made spikes not bloodstainable + level touchups

This commit is contained in:
pennyrigate 2023-11-21 21:21:04 -05:00
parent a9be4be0d1
commit dc730827f1
13 changed files with 32 additions and 250 deletions

View file

@ -64,9 +64,7 @@ tile_data = PoolIntArray( 48, 0, 0, 65584, 0, 0, 131120, 0, 0, 196614, 0, 0, 196
[node name="Player" parent="." instance=ExtResource( 5 )]
position = Vector2( 24, 176 )
[node name="Death" type="TileMap" parent="." groups=["can_stain", "death"]]
light_mask = 3
material = ExtResource( 26 )
[node name="Death" type="TileMap" parent="." groups=["death"]]
position = Vector2( 0, 1 )
tile_set = ExtResource( 16 )
cell_size = Vector2( 8, 8 )