forked from team-sg/hero-mark-2
rolling fiend hitbox solidification protocol, difficulty superposition finally collapsed
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b20467a598
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1 changed files with 2 additions and 2 deletions
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@ -29,7 +29,7 @@ animations = [ {
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extents = Vector2( 3.5, 3.5 )
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[sub_resource type="RectangleShape2D" id=4]
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extents = Vector2( 3.5, 3.5 )
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extents = Vector2( 4, 3.75 )
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[node name="RollingFiend" type="Node2D" groups=["enemy"]]
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script = ExtResource( 3 )
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@ -40,7 +40,6 @@ move_speed = 50.0
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material = SubResource( 5 )
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position = Vector2( 4, 4 )
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frames = SubResource( 3 )
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frame = 1
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playing = true
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[node name="FloorTestShape" type="CollisionShape2D" parent="."]
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@ -51,6 +50,7 @@ shape = SubResource( 8 )
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position = Vector2( 4, 4 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2( 0, 0.25 )
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shape = SubResource( 4 )
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[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
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