adjusted roller fiend raycasts

This commit is contained in:
pennyrigate 2023-01-13 03:28:20 -05:00
parent 74bf75b6e8
commit d6547b61d4
6 changed files with 101 additions and 11 deletions

BIN
graphics/enemy/tentacle.png Normal file

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@ -1,4 +1,4 @@
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@ -15,6 +15,7 @@
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[node name="Platforms" type="Node2D" parent="."]
@ -55,9 +56,6 @@ scale = Vector2( 1, 10 )
[node name="Rock" parent="Platforms" instance=ExtResource( 3 )]
position = Vector2( 138, 144 )
[node name="Rock2" parent="Platforms" instance=ExtResource( 3 )]
position = Vector2( 176, 144 )
[node name="Enemies" type="Node2D" parent="."]
[node name="Snail" parent="Enemies" instance=ExtResource( 7 )]
@ -83,6 +81,12 @@ speed = 80
[node name="RollingFiend" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 144, 96 )
[node name="Tentacle" parent="Enemies" instance=ExtResource( 16 )]
position = Vector2( 160, 152 )
[node name="Tentacle2" parent="Enemies" instance=ExtResource( 16 )]
position = Vector2( 176, 104 )
[node name="Collectibles" type="Node2D" parent="."]
[node name="Gold" parent="Collectibles" instance=ExtResource( 14 )]

View file

@ -1,7 +1,8 @@
[gd_scene load_steps=10 format=2]
[gd_scene load_steps=11 format=2]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
[ext_resource path="res://objects/enemy/tentacle.tscn" type="PackedScene" id=3]
[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=4]
[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=5]
[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=6]
@ -24,12 +25,15 @@ texture = ExtResource( 8 )
[node name="CanvasLayer" parent="." instance=ExtResource( 4 )]
[node name="Tentacle" parent="." instance=ExtResource( 3 )]
position = Vector2( 88, 152 )
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[node name="Player" parent="." instance=ExtResource( 1 )]
position = Vector2( 32, 166 )

View file

@ -1,8 +1,14 @@
[gd_scene load_steps=8 format=2]
[gd_scene load_steps=10 format=2]
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[ext_resource path="res://graphics/enemy/roller_fiend.png" type="Texture" id=2]
[ext_resource path="res://objects/enemy/rolling_fiend.gd" type="Script" id=3]
[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=4]
[sub_resource type="ShaderMaterial" id=5]
shader = ExtResource( 4 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 2 )
@ -29,8 +35,10 @@ score_for_killing = 40
move_speed = 50.0
[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="0"]
material = SubResource( 5 )
position = Vector2( 0, 1 )
frames = SubResource( 3 )
frame = 1
playing = true
[node name="Hitbox" type="Area2D" parent="." index="1"]
@ -46,11 +54,11 @@ position = Vector2( 0, 1 )
[node name="WallCast" type="RayCast2D" parent="Raycasts" index="0"]
position = Vector2( -7, 7 )
enabled = true
cast_to = Vector2( 0, -14 )
cast_to = Vector2( 0, -11 )
[node name="FloorCast" type="RayCast2D" parent="Raycasts" index="1"]
position = Vector2( -7, 8 )
enabled = true
cast_to = Vector2( 14, 0 )
cast_to = Vector2( 11, 0 )
[connection signal="area_entered" from="Hitbox" to="." method="_on_Area2D_area_entered"]

View file

@ -0,0 +1,39 @@
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atlas = ExtResource( 2 )
region = Rect2( 0, 0, 8, 24 )
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atlas = ExtResource( 2 )
region = Rect2( 8, 0, 8, 24 )
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"frames": [ SubResource( 1 ), SubResource( 2 ) ],
"loop": true,
"name": "default",
"speed": 7.0
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[sub_resource type="RectangleShape2D" id=4]
extents = Vector2( 4, 12 )
[node name="Tentacle" type="Node2D"]
script = ExtResource( 1 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( 4, 12 )
frames = SubResource( 3 )
playing = true
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shape = SubResource( 4 )
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