adjusted roller fiend raycasts

This commit is contained in:
pennyrigate 2023-01-13 03:28:20 -05:00
parent 74bf75b6e8
commit d6547b61d4
6 changed files with 101 additions and 11 deletions

View file

@ -1,8 +1,14 @@
[gd_scene load_steps=8 format=2]
[gd_scene load_steps=10 format=2]
[ext_resource path="res://objects/enemy/enemy.tscn" type="PackedScene" id=1]
[ext_resource path="res://graphics/enemy/roller_fiend.png" type="Texture" id=2]
[ext_resource path="res://objects/enemy/rolling_fiend.gd" type="Script" id=3]
[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=4]
[sub_resource type="ShaderMaterial" id=5]
shader = ExtResource( 4 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 2 )
@ -29,8 +35,10 @@ score_for_killing = 40
move_speed = 50.0
[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="0"]
material = SubResource( 5 )
position = Vector2( 0, 1 )
frames = SubResource( 3 )
frame = 1
playing = true
[node name="Hitbox" type="Area2D" parent="." index="1"]
@ -46,11 +54,11 @@ position = Vector2( 0, 1 )
[node name="WallCast" type="RayCast2D" parent="Raycasts" index="0"]
position = Vector2( -7, 7 )
enabled = true
cast_to = Vector2( 0, -14 )
cast_to = Vector2( 0, -11 )
[node name="FloorCast" type="RayCast2D" parent="Raycasts" index="1"]
position = Vector2( -7, 8 )
enabled = true
cast_to = Vector2( 14, 0 )
cast_to = Vector2( 11, 0 )
[connection signal="area_entered" from="Hitbox" to="." method="_on_Area2D_area_entered"]

View file

@ -0,0 +1,39 @@
[gd_scene load_steps=7 format=2]
[ext_resource path="res://objects/enemy/enemy.gd" type="Script" id=1]
[ext_resource path="res://graphics/enemy/tentacle.png" type="Texture" id=2]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 2 )
region = Rect2( 0, 0, 8, 24 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 2 )
region = Rect2( 8, 0, 8, 24 )
[sub_resource type="SpriteFrames" id=3]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ) ],
"loop": true,
"name": "default",
"speed": 7.0
} ]
[sub_resource type="RectangleShape2D" id=4]
extents = Vector2( 4, 12 )
[node name="Tentacle" type="Node2D"]
script = ExtResource( 1 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( 4, 12 )
frames = SubResource( 3 )
playing = true
[node name="Area2D" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2( 4, 12 )
shape = SubResource( 4 )
[connection signal="area_entered" from="Area2D" to="." method="_on_Area2D_area_entered"]