scope squash

This commit is contained in:
pennyrigate 2024-07-12 23:28:14 -04:00
parent 6b9c4af28a
commit d116bee666

View file

@ -13,8 +13,8 @@
[ext_resource path="res://audio/sounds/fami_voice.ogg" type="AudioStream" id=11]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=12]
[ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=13]
[ext_resource path="res://graphics/enemy/cop/cop_walk.png" type="Texture" id=14]
[ext_resource path="res://graphics/enemy/cop/cop_shoot.png" type="Texture" id=15]
[ext_resource path="res://graphics/enemy/cop/scope_walk.png" type="Texture" id=14]
[ext_resource path="res://graphics/enemy/cop/scope_shoot.png" type="Texture" id=15]
[ext_resource path="res://graphics/npc/fami_human_walk.png" type="Texture" id=16]
[ext_resource path="res://graphics/npc/fami_human_punch.png" type="Texture" id=17]
[ext_resource path="res://graphics/npc/fami_human_transform.png" type="Texture" id=18]
@ -466,19 +466,19 @@ shader = ExtResource( 12 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = true
[sub_resource type="AtlasTexture" id=9]
[sub_resource type="AtlasTexture" id=23]
atlas = ExtResource( 14 )
region = Rect2( 0, 0, 20, 21 )
[sub_resource type="AtlasTexture" id=10]
[sub_resource type="AtlasTexture" id=24]
atlas = ExtResource( 14 )
region = Rect2( 20, 0, 20, 21 )
[sub_resource type="AtlasTexture" id=11]
[sub_resource type="AtlasTexture" id=25]
atlas = ExtResource( 14 )
region = Rect2( 40, 0, 20, 21 )
[sub_resource type="AtlasTexture" id=12]
[sub_resource type="AtlasTexture" id=26]
atlas = ExtResource( 14 )
region = Rect2( 60, 0, 20, 21 )
@ -489,7 +489,7 @@ animations = [ {
"name": "gun",
"speed": 5.0
}, {
"frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ) ],
"frames": [ SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ) ],
"loop": true,
"name": "walk",
"speed": 10.0