forked from team-sg/hero-mark-2
new lighter water
This commit is contained in:
parent
b3dadff025
commit
cf3550bb9a
12 changed files with 493 additions and 97 deletions
14
graphics/tiles/water_light.tres
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14
graphics/tiles/water_light.tres
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frame_2/delay_sec = 0.0
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graphics/tiles/water_light_1.png
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graphics/tiles/water_light_1.png
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35
graphics/tiles/water_light_1.png.import
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35
graphics/tiles/water_light_1.png.import
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detect_3d=true
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svg/scale=1.0
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BIN
graphics/tiles/water_light_2.png
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BIN
graphics/tiles/water_light_2.png
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35
graphics/tiles/water_light_2.png.import
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35
graphics/tiles/water_light_2.png.import
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detect_3d=true
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svg/scale=1.0
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BIN
graphics/tiles/water_light_3.png
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BIN
graphics/tiles/water_light_3.png
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35
graphics/tiles/water_light_3.png.import
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35
graphics/tiles/water_light_3.png.import
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path="res://.import/water_light_3.png-0de652eb02faac645f8fedd7417768ab.stex"
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dest_files=[ "res://.import/water_light_3.png-0de652eb02faac645f8fedd7417768ab.stex" ]
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detect_3d=true
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svg/scale=1.0
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BIN
graphics/tiles/water_light_bottom.png
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BIN
graphics/tiles/water_light_bottom.png
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35
graphics/tiles/water_light_bottom.png.import
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35
graphics/tiles/water_light_bottom.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/water_light_bottom.png-e25ee4fe947bb28d8d59adf3b8d8632b.stex"
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[deps]
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source_file="res://graphics/tiles/water_light_bottom.png"
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dest_files=[ "res://.import/water_light_bottom.png-e25ee4fe947bb28d8d59adf3b8d8632b.stex" ]
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svg/scale=1.0
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282
maps/hills_scholar.tscn
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282
maps/hills_scholar.tscn
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@ -1,19 +1,17 @@
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[gd_scene load_steps=30 format=2]
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@ -66,10 +64,7 @@ tile_set = ExtResource( 3 )
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cell_size = Vector2( 8, 8 )
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cell_size = Vector2( 8, 8 )
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collision_layer = 9
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format = 1
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tile_data = PoolIntArray( 196630, 1, 0, 262166, 1, 0, 327702, 1, 0, 393238, 1, 0, 458774, 1, 0, 524310, 1, 0, 589846, 1, 0, 655382, 1, 0, 655388, 0, 196609, 983062, 0, 65537, 983063, 0, 65537, 983064, 0, 65537, 983065, 0, 65537, 983066, 0, 65537, 983067, 0, 65537, 983068, 0, 65537, 983069, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1048594, 0, 65537, 1048595, 0, 65537, 1048596, 0, 65537, 1048597, 0, 65537, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
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position = Vector2( 264, 168 )
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@ -152,10 +147,6 @@ position = Vector2( 40, 120 )
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@ -171,38 +162,17 @@ position = Vector2( 168, 56 )
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||||||
[editable path="RollingFiend"]
|
[editable path="RollingFiend"]
|
||||||
|
|
|
@ -7,6 +7,8 @@
|
||||||
[ext_resource path="res://graphics/tiles/oil.tres" type="Texture" id=5]
|
[ext_resource path="res://graphics/tiles/oil.tres" type="Texture" id=5]
|
||||||
[ext_resource path="res://graphics/tiles/blood_bottom.png" type="Texture" id=6]
|
[ext_resource path="res://graphics/tiles/blood_bottom.png" type="Texture" id=6]
|
||||||
[ext_resource path="res://graphics/tiles/blood.tres" type="Texture" id=7]
|
[ext_resource path="res://graphics/tiles/blood.tres" type="Texture" id=7]
|
||||||
|
[ext_resource path="res://graphics/tiles/water_light.tres" type="Texture" id=8]
|
||||||
|
[ext_resource path="res://graphics/tiles/water_light_bottom.png" type="Texture" id=9]
|
||||||
|
|
||||||
[sub_resource type="ConvexPolygonShape2D" id=1]
|
[sub_resource type="ConvexPolygonShape2D" id=1]
|
||||||
points = PoolVector2Array( 7, 8, 1, 8, 1, 2, 7, 2 )
|
points = PoolVector2Array( 7, 8, 1, 8, 1, 2, 7, 2 )
|
||||||
|
@ -14,12 +16,6 @@ points = PoolVector2Array( 7, 8, 1, 8, 1, 2, 7, 2 )
|
||||||
[sub_resource type="ConvexPolygonShape2D" id=2]
|
[sub_resource type="ConvexPolygonShape2D" id=2]
|
||||||
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
|
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
|
||||||
|
|
||||||
[sub_resource type="ConvexPolygonShape2D" id=3]
|
|
||||||
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
|
|
||||||
|
|
||||||
[sub_resource type="ConvexPolygonShape2D" id=4]
|
|
||||||
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
|
|
||||||
|
|
||||||
[sub_resource type="ConvexPolygonShape2D" id=5]
|
[sub_resource type="ConvexPolygonShape2D" id=5]
|
||||||
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
|
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
|
||||||
|
|
||||||
|
@ -69,20 +65,6 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
|
||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
} ]
|
} ]
|
||||||
1/z_index = 0
|
1/z_index = 0
|
||||||
2/name = "spike.png 2"
|
|
||||||
2/texture = ExtResource( 2 )
|
|
||||||
2/tex_offset = Vector2( 0, 0 )
|
|
||||||
2/modulate = Color( 1, 1, 1, 1 )
|
|
||||||
2/region = Rect2( 8, 0, 8, 8 )
|
|
||||||
2/tile_mode = 0
|
|
||||||
2/occluder_offset = Vector2( 0, 0 )
|
|
||||||
2/navigation_offset = Vector2( 0, 0 )
|
|
||||||
2/shape_offset = Vector2( 0, 0 )
|
|
||||||
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
||||||
2/shape_one_way = false
|
|
||||||
2/shape_one_way_margin = 0.0
|
|
||||||
2/shapes = [ ]
|
|
||||||
2/z_index = 0
|
|
||||||
3/name = "water_bottom.png 3"
|
3/name = "water_bottom.png 3"
|
||||||
3/texture = ExtResource( 3 )
|
3/texture = ExtResource( 3 )
|
||||||
3/tex_offset = Vector2( 0, 0 )
|
3/tex_offset = Vector2( 0, 0 )
|
||||||
|
@ -104,40 +86,6 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
|
||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
} ]
|
} ]
|
||||||
3/z_index = 10
|
3/z_index = 10
|
||||||
4/name = "water_bottom.png 4"
|
|
||||||
4/texture = ExtResource( 3 )
|
|
||||||
4/tex_offset = Vector2( 0, 0 )
|
|
||||||
4/modulate = Color( 1, 1, 1, 1 )
|
|
||||||
4/region = Rect2( 0, 0, 8, 8 )
|
|
||||||
4/tile_mode = 2
|
|
||||||
4/autotile/icon_coordinate = Vector2( 0, 0 )
|
|
||||||
4/autotile/tile_size = Vector2( 8, 8 )
|
|
||||||
4/autotile/spacing = 0
|
|
||||||
4/autotile/occluder_map = [ ]
|
|
||||||
4/autotile/navpoly_map = [ ]
|
|
||||||
4/autotile/priority_map = [ ]
|
|
||||||
4/autotile/z_index_map = [ ]
|
|
||||||
4/occluder_offset = Vector2( 0, 0 )
|
|
||||||
4/navigation_offset = Vector2( 0, 0 )
|
|
||||||
4/shape_offset = Vector2( 0, 0 )
|
|
||||||
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
||||||
4/shape = SubResource( 3 )
|
|
||||||
4/shape_one_way = false
|
|
||||||
4/shape_one_way_margin = 1.0
|
|
||||||
4/shapes = [ {
|
|
||||||
"autotile_coord": Vector2( 0, 0 ),
|
|
||||||
"one_way": false,
|
|
||||||
"one_way_margin": 1.0,
|
|
||||||
"shape": SubResource( 3 ),
|
|
||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
||||||
}, {
|
|
||||||
"autotile_coord": Vector2( 0, 0 ),
|
|
||||||
"one_way": false,
|
|
||||||
"one_way_margin": 1.0,
|
|
||||||
"shape": SubResource( 4 ),
|
|
||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
||||||
} ]
|
|
||||||
4/z_index = 0
|
|
||||||
6/name = "oil_bottom.png 6"
|
6/name = "oil_bottom.png 6"
|
||||||
6/texture = ExtResource( 4 )
|
6/texture = ExtResource( 4 )
|
||||||
6/tex_offset = Vector2( 0, 0 )
|
6/tex_offset = Vector2( 0, 0 )
|
||||||
|
@ -236,3 +184,45 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
|
||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
} ]
|
} ]
|
||||||
9/z_index = 0
|
9/z_index = 0
|
||||||
|
10/name = "water_light.tres 10"
|
||||||
|
10/texture = ExtResource( 8 )
|
||||||
|
10/tex_offset = Vector2( 0, 0 )
|
||||||
|
10/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
10/region = Rect2( 0, 0, 8, 8 )
|
||||||
|
10/tile_mode = 2
|
||||||
|
10/autotile/icon_coordinate = Vector2( 0, 0 )
|
||||||
|
10/autotile/tile_size = Vector2( 8, 8 )
|
||||||
|
10/autotile/spacing = 0
|
||||||
|
10/autotile/occluder_map = [ ]
|
||||||
|
10/autotile/navpoly_map = [ ]
|
||||||
|
10/autotile/priority_map = [ ]
|
||||||
|
10/autotile/z_index_map = [ ]
|
||||||
|
10/occluder_offset = Vector2( 0, 0 )
|
||||||
|
10/navigation_offset = Vector2( 0, 0 )
|
||||||
|
10/shape_offset = Vector2( 0, 0 )
|
||||||
|
10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
|
10/shape_one_way = false
|
||||||
|
10/shape_one_way_margin = 0.0
|
||||||
|
10/shapes = [ ]
|
||||||
|
10/z_index = 0
|
||||||
|
11/name = "water_light_bottom.png 11"
|
||||||
|
11/texture = ExtResource( 9 )
|
||||||
|
11/tex_offset = Vector2( 0, 0 )
|
||||||
|
11/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
11/region = Rect2( 0, 0, 8, 8 )
|
||||||
|
11/tile_mode = 2
|
||||||
|
11/autotile/icon_coordinate = Vector2( 0, 0 )
|
||||||
|
11/autotile/tile_size = Vector2( 8, 8 )
|
||||||
|
11/autotile/spacing = 0
|
||||||
|
11/autotile/occluder_map = [ ]
|
||||||
|
11/autotile/navpoly_map = [ ]
|
||||||
|
11/autotile/priority_map = [ ]
|
||||||
|
11/autotile/z_index_map = [ ]
|
||||||
|
11/occluder_offset = Vector2( 0, 0 )
|
||||||
|
11/navigation_offset = Vector2( 0, 0 )
|
||||||
|
11/shape_offset = Vector2( 0, 0 )
|
||||||
|
11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
|
11/shape_one_way = false
|
||||||
|
11/shape_one_way_margin = 0.0
|
||||||
|
11/shapes = [ ]
|
||||||
|
11/z_index = 0
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue