new lighter water

This commit is contained in:
pennyrigate 2023-07-03 17:04:49 -04:00
parent b3dadff025
commit cf3550bb9a
12 changed files with 493 additions and 97 deletions

282
maps/hills_scholar.tscn Normal file

File diff suppressed because one or more lines are too long

View file

@ -1,19 +1,17 @@
[gd_scene load_steps=30 format=2]
[gd_scene load_steps=28 format=2]
[ext_resource path="res://objects/enemy/squig.tscn" type="PackedScene" id=1]
[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
[ext_resource path="res://tilesets/t_mountain.tres" type="TileSet" id=3]
[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=4]
[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=5]
[ext_resource path="res://objects/environment/moving_platform/moving_platform.tscn" type="PackedScene" id=6]
[ext_resource path="res://graphics/backgrounds/canopy.png" type="Texture" id=7]
[ext_resource path="res://objects/hud/letter_block.tscn" type="PackedScene" id=8]
[ext_resource path="res://objects/environment/rock/rock.tscn" type="PackedScene" id=9]
[ext_resource path="res://objects/enemy/slime.tscn" type="PackedScene" id=10]
[ext_resource path="res://maps/map.gd" type="Script" id=11]
[ext_resource path="res://objects/environment/turniwood/turning_platform.tscn" type="PackedScene" id=12]
[ext_resource path="res://objects/collectibles/arrow.tscn" type="PackedScene" id=13]
[ext_resource path="res://objects/environment/hatch/hatch.tscn" type="PackedScene" id=14]
[ext_resource path="res://objects/npc/msx.tscn" type="PackedScene" id=15]
[ext_resource path="res://objects/respawn_point.tscn" type="PackedScene" id=16]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=17]
[ext_resource path="res://objects/enemy/turtle.tscn" type="PackedScene" id=18]
@ -66,10 +64,7 @@ tile_set = ExtResource( 3 )
cell_size = Vector2( 8, 8 )
collision_layer = 9
format = 1
tile_data = PoolIntArray( 196630, 1, 0, 262166, 1, 0, 327702, 1, 0, 393238, 1, 0, 458774, 1, 0, 524310, 1, 0, 589846, 1, 0, 655382, 1, 0, 655388, 0, 196609, 983062, 0, 65537, 983063, 0, 65537, 983064, 0, 65537, 983065, 0, 65537, 983066, 0, 65537, 983067, 0, 65537, 983068, 0, 65537, 983069, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1048594, 0, 65537, 1048595, 0, 65537, 1048596, 0, 65537, 1048597, 0, 65537, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
[node name="Rock" parent="." instance=ExtResource( 9 )]
position = Vector2( 152, 120 )
tile_data = PoolIntArray( 196630, 1, 0, 262166, 1, 0, 327702, 1, 0, 393238, 1, 0, 458774, 1, 0, 524310, 1, 0, 589846, 1, 0, 655382, 1, 0, 655388, 0, 196609, 983062, 0, 65537, 983063, 0, 65537, 983064, 0, 65537, 983065, 0, 65537, 983066, 0, 65537, 983067, 0, 65537, 983068, 0, 65537, 983069, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
[node name="Slime" parent="." instance=ExtResource( 10 )]
position = Vector2( 264, 168 )
@ -152,10 +147,6 @@ position = Vector2( 40, 120 )
position = Vector2( 16, 168 )
target_group = "a"
[node name="MsX" parent="." groups=["a"] instance=ExtResource( 15 )]
position = Vector2( 240, 160 )
scale = Vector2( -1, 1 )
[node name="Cop" parent="." instance=ExtResource( 25 )]
position = Vector2( 184, 112 )
turn_time = inf
@ -171,38 +162,17 @@ position = Vector2( 168, 56 )
left_up_boundary = 5.0
right_down_boundary = 5.0
[node name="LetterBlock" parent="." instance=ExtResource( 8 )]
position = Vector2( 184, 160 )
glyph = 4
[node name="LetterBlock2" parent="." instance=ExtResource( 8 )]
position = Vector2( 192, 152 )
glyph = 26
[node name="LetterBlock3" parent="." instance=ExtResource( 8 )]
position = Vector2( 176, 144 )
glyph = 12
[node name="LetterBlock4" parent="." instance=ExtResource( 8 )]
position = Vector2( 192, 136 )
glyph = 16
[node name="LetterBlock5" parent="." instance=ExtResource( 8 )]
position = Vector2( 216, 152 )
glyph = 3
[node name="LetterBlock6" parent="." instance=ExtResource( 8 )]
position = Vector2( 208, 128 )
glyph = 30
[node name="LetterBlock7" parent="." instance=ExtResource( 8 )]
position = Vector2( 224, 136 )
glyph = 27
[node name="Turtle" parent="." instance=ExtResource( 18 )]
position = Vector2( 40, 160 )
left_up_boundary = 2.0
position = Vector2( 152, 152 )
left_up_boundary = 4.0
right_down_boundary = 4.0
speed = 10
move_direction = 1
[node name="MovingPlatform" parent="." instance=ExtResource( 6 )]
position = Vector2( 128, 152 )
scale = Vector2( 2, 1 )
left_up_boundary = 4.0
right_down_boundary = 4.0
move_direction = 1
[editable path="RollingFiend"]