diff --git a/graphics/enemy/boss/fami_parts/arm_segment.png b/graphics/enemy/boss/fami_parts/arm_segment.png new file mode 100644 index 0000000..d051f3c Binary files /dev/null and b/graphics/enemy/boss/fami_parts/arm_segment.png differ diff --git a/graphics/enemy/boss/fami_parts/arm_segment.png.import b/graphics/enemy/boss/fami_parts/arm_segment.png.import new file mode 100644 index 0000000..bcdcf16 --- /dev/null +++ b/graphics/enemy/boss/fami_parts/arm_segment.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/arm_segment.png-da4ef203361c0a30f2279aa0ab4f15ba.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://graphics/enemy/boss/fami_parts/arm_segment.png" +dest_files=[ "res://.import/arm_segment.png-da4ef203361c0a30f2279aa0ab4f15ba.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/graphics/enemy/boss/fami_parts/body.png b/graphics/enemy/boss/fami_parts/body.png index 1a76c65..b9bc485 100644 Binary files a/graphics/enemy/boss/fami_parts/body.png and b/graphics/enemy/boss/fami_parts/body.png differ diff --git a/graphics/enemy/boss/fami_parts/hand.png b/graphics/enemy/boss/fami_parts/hand.png new file mode 100644 index 0000000..24ef806 Binary files /dev/null and b/graphics/enemy/boss/fami_parts/hand.png differ diff --git a/graphics/enemy/boss/fami_parts/hand.png.import b/graphics/enemy/boss/fami_parts/hand.png.import new file mode 100644 index 0000000..cc4da80 --- /dev/null +++ b/graphics/enemy/boss/fami_parts/hand.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/hand.png-c354281b38925f653c87a54040cc3a24.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://graphics/enemy/boss/fami_parts/hand.png" +dest_files=[ "res://.import/hand.png-c354281b38925f653c87a54040cc3a24.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/graphics/enemy/boss/fami_parts/head_back.png b/graphics/enemy/boss/fami_parts/head_back.png index c574b00..395a23e 100644 Binary files a/graphics/enemy/boss/fami_parts/head_back.png and b/graphics/enemy/boss/fami_parts/head_back.png differ diff --git a/graphics/enemy/boss/fami_parts/head_lower.png b/graphics/enemy/boss/fami_parts/head_lower.png index 2cdd84e..9573103 100644 Binary files a/graphics/enemy/boss/fami_parts/head_lower.png and b/graphics/enemy/boss/fami_parts/head_lower.png differ diff --git a/graphics/enemy/boss/fami_parts/head_upper.png b/graphics/enemy/boss/fami_parts/head_upper.png index c970c6a..62ba794 100644 Binary files a/graphics/enemy/boss/fami_parts/head_upper.png and b/graphics/enemy/boss/fami_parts/head_upper.png differ diff --git a/graphics/enemy/boss/fami_parts/leg.png b/graphics/enemy/boss/fami_parts/leg.png index b58c1c0..06a476a 100644 Binary files a/graphics/enemy/boss/fami_parts/leg.png and b/graphics/enemy/boss/fami_parts/leg.png differ diff --git a/graphics/enemy/boss/fami_parts/leg_lower.png b/graphics/enemy/boss/fami_parts/leg_lower.png new file mode 100644 index 0000000..fcf34ad Binary files /dev/null and b/graphics/enemy/boss/fami_parts/leg_lower.png differ diff --git a/graphics/enemy/boss/fami_parts/leg_lower.png.import b/graphics/enemy/boss/fami_parts/leg_lower.png.import new file mode 100644 index 0000000..7b38e09 --- /dev/null +++ b/graphics/enemy/boss/fami_parts/leg_lower.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/leg_lower.png-9ecb53d4858a913e6ec3beaecc3411d2.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://graphics/enemy/boss/fami_parts/leg_lower.png" +dest_files=[ "res://.import/leg_lower.png-9ecb53d4858a913e6ec3beaecc3411d2.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/graphics/enemy/boss/fami_parts/mouth_tendril.png b/graphics/enemy/boss/fami_parts/mouth_tendril.png new file mode 100644 index 0000000..5b52a58 Binary files /dev/null and b/graphics/enemy/boss/fami_parts/mouth_tendril.png differ diff --git a/graphics/enemy/boss/fami_parts/mouth_tendril.png.import b/graphics/enemy/boss/fami_parts/mouth_tendril.png.import new file mode 100644 index 0000000..a261f6b --- /dev/null +++ b/graphics/enemy/boss/fami_parts/mouth_tendril.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mouth_tendril.png-f6bdbcc85167f9ddb0b2ff5a81efc376.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://graphics/enemy/boss/fami_parts/mouth_tendril.png" +dest_files=[ "res://.import/mouth_tendril.png-f6bdbcc85167f9ddb0b2ff5a81efc376.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/objects/enemy/boss/famira.tscn b/objects/enemy/boss/famira.tscn index 42dc8ba..887db85 100644 --- a/objects/enemy/boss/famira.tscn +++ b/objects/enemy/boss/famira.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=55 format=2] +[gd_scene load_steps=58 format=2] [ext_resource path="res://objects/enemy/boss/famira.gd" type="Script" id=1] [ext_resource path="res://shaders/scale3x.gdshader" type="Shader" id=2] @@ -25,9 +25,12 @@ [ext_resource path="res://graphics/enemy/boss/fami_parts/head_back.png" type="Texture" id=23] [ext_resource path="res://graphics/enemy/boss/fami_parts/head_lower.png" type="Texture" id=24] [ext_resource path="res://graphics/enemy/boss/fami_parts/head_upper.png" type="Texture" id=25] -[ext_resource path="res://graphics/enemy/boss/fami_parts/eye.png" type="Texture" id=26] +[ext_resource path="res://graphics/enemy/boss/fami_parts/mouth_tendril.png" type="Texture" id=26] [ext_resource path="res://audio/sounds/fami_grumble.ogg" type="AudioStream" id=27] [ext_resource path="res://graphics/enemy/boss/famira_fire.png" type="Texture" id=28] +[ext_resource path="res://graphics/enemy/boss/fami_parts/leg_lower.png" type="Texture" id=29] +[ext_resource path="res://graphics/enemy/boss/fami_parts/hand.png" type="Texture" id=30] +[ext_resource path="res://graphics/enemy/boss/fami_parts/arm_segment.png" type="Texture" id=31] [sub_resource type="RectangleShape2D" id=11] extents = Vector2( 28, 64 ) @@ -1760,7 +1763,7 @@ shader = ExtResource( 2 ) shader_param/pixel_scale = 1.0 [sub_resource type="Curve" id=8] -_data = [ Vector2( 0, 0.5 ), 0.0, 0.890696, 0, 0, Vector2( 0.79703, 0.718182 ), 0.0, 0.0, 0, 0, Vector2( 0.985149, 0 ), -13.2988, 0.0, 0, 0 ] +_data = [ Vector2( 0, 0.5 ), 0.0, 0.890696, 0, 0, Vector2( 0.814474, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), -13.2988, 0.0, 0, 0 ] [sub_resource type="Gradient" id=9] offsets = PoolRealArray( 0, 0.163743, 0.432749, 0.596491, 0.853801, 1 ) @@ -1850,7 +1853,7 @@ tracks/6/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ -0.657538 ] +"values": [ 22.2642 ] } tracks/7/type = "value" tracks/7/path = NodePath("Hip/LegBack:rotation_degrees") @@ -1862,7 +1865,7 @@ tracks/7/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ -0.657538 ] +"values": [ 34.9602 ] } tracks/8/type = "value" tracks/8/path = NodePath("Hip/Body/Neck:position") @@ -2092,6 +2095,30 @@ tracks/26/keys = { "update": 0, "values": [ Vector2( 24, 0 ) ] } +tracks/27/type = "value" +tracks/27/path = NodePath("Hip/LegFront/LegFrontLower:rotation_degrees") +tracks/27/interp = 1 +tracks/27/loop_wrap = true +tracks/27/imported = false +tracks/27/enabled = true +tracks/27/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -35.4461 ] +} +tracks/28/type = "value" +tracks/28/path = NodePath("Hip/LegBack/LegBackLower:rotation_degrees") +tracks/28/interp = 1 +tracks/28/loop_wrap = true +tracks/28/imported = false +tracks/28/enabled = true +tracks/28/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -40.649 ] +} [sub_resource type="Animation" id=21] resource_name = "chasing" @@ -2339,7 +2366,7 @@ tracks/6/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ -0.657538 ] +"values": [ 32.3323 ] } tracks/7/type = "value" tracks/7/path = NodePath("Hip/LegBack:rotation_degrees") @@ -2351,7 +2378,7 @@ tracks/7/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ -0.657538 ] +"values": [ 51.3821 ] } tracks/8/type = "value" tracks/8/path = NodePath("Hip/Body/Neck:position") @@ -2509,6 +2536,30 @@ tracks/20/keys = { "update": 0, "values": [ Vector2( 24, 0 ), Vector2( 24, 0 ), Vector2( 48, 0 ), Vector2( 48, 0 ), Vector2( 16, 0 ), Vector2( 64, 0 ), Vector2( 24, 0 ), Vector2( 16, 0 ) ] } +tracks/21/type = "value" +tracks/21/path = NodePath("Hip/LegBack/LegBackLower:rotation_degrees") +tracks/21/interp = 1 +tracks/21/loop_wrap = true +tracks/21/imported = false +tracks/21/enabled = true +tracks/21/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -63.39 ] +} +tracks/22/type = "value" +tracks/22/path = NodePath("Hip/LegFront/LegFrontLower:rotation_degrees") +tracks/22/interp = 1 +tracks/22/loop_wrap = true +tracks/22/imported = false +tracks/22/enabled = true +tracks/22/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -63.3081 ] +} [sub_resource type="Animation" id=23] resource_name = "grow" @@ -2595,7 +2646,7 @@ tracks/6/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ -0.657538 ] +"values": [ 0.727525 ] } tracks/7/type = "value" tracks/7/path = NodePath("Hip/LegBack:rotation_degrees") @@ -2607,7 +2658,7 @@ tracks/7/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ -0.657538 ] +"values": [ 26.7185 ] } tracks/8/type = "value" tracks/8/path = NodePath("Hip/Body/Neck:position") @@ -2741,6 +2792,30 @@ tracks/18/keys = { "update": 0, "values": [ Vector2( 1e-05, 1e-05 ), Vector2( 1, 1 ) ] } +tracks/19/type = "value" +tracks/19/path = NodePath("Hip/LegFront/LegFrontLower:rotation_degrees") +tracks/19/interp = 1 +tracks/19/loop_wrap = true +tracks/19/imported = false +tracks/19/enabled = true +tracks/19/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -9.94518 ] +} +tracks/20/type = "value" +tracks/20/path = NodePath("Hip/LegBack/LegBackLower:rotation_degrees") +tracks/20/interp = 1 +tracks/20/loop_wrap = true +tracks/20/imported = false +tracks/20/enabled = true +tracks/20/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -32.355 ] +} [sub_resource type="Animation" id=24] resource_name = "punching" @@ -2827,7 +2902,7 @@ tracks/6/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ -0.657538 ] +"values": [ 22.2642 ] } tracks/7/type = "value" tracks/7/path = NodePath("Hip/LegBack:rotation_degrees") @@ -2839,7 +2914,7 @@ tracks/7/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ -0.657538 ] +"values": [ 34.9602 ] } tracks/8/type = "value" tracks/8/path = NodePath("Hip/Body/Neck:position") @@ -2918,6 +2993,30 @@ tracks/13/keys = { "update": 1, "values": [ false ] } +tracks/14/type = "value" +tracks/14/path = NodePath("Hip/LegFront/LegFrontLower:rotation_degrees") +tracks/14/interp = 1 +tracks/14/loop_wrap = true +tracks/14/imported = false +tracks/14/enabled = true +tracks/14/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -35.4461 ] +} +tracks/15/type = "value" +tracks/15/path = NodePath("Hip/LegBack/LegBackLower:rotation_degrees") +tracks/15/interp = 1 +tracks/15/loop_wrap = true +tracks/15/imported = false +tracks/15/enabled = true +tracks/15/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -40.649 ] +} [sub_resource type="Animation" id=25] resource_name = "pushed" @@ -3005,7 +3104,7 @@ tracks/6/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ -37.6956 ] +"values": [ -12.995 ] } tracks/7/type = "value" tracks/7/path = NodePath("Hip/LegBack:rotation_degrees") @@ -3017,7 +3116,7 @@ tracks/7/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ 32.9738 ] +"values": [ 45.9935 ] } tracks/8/type = "value" tracks/8/path = NodePath("Hip/Body/Neck:position") @@ -3091,6 +3190,30 @@ tracks/13/keys = { "update": 1, "values": [ false ] } +tracks/14/type = "value" +tracks/14/path = NodePath("Hip/LegBack/LegBackLower:rotation_degrees") +tracks/14/interp = 1 +tracks/14/loop_wrap = true +tracks/14/imported = false +tracks/14/enabled = true +tracks/14/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -75.1433 ] +} +tracks/15/type = "value" +tracks/15/path = NodePath("Hip/LegFront/LegFrontLower:rotation_degrees") +tracks/15/interp = 1 +tracks/15/loop_wrap = true +tracks/15/imported = false +tracks/15/enabled = true +tracks/15/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -47.8909 ] +} [sub_resource type="Animation" id=26] resource_name = "roar" @@ -3178,7 +3301,7 @@ tracks/6/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ -0.657538 ] +"values": [ 22.2642 ] } tracks/7/type = "value" tracks/7/path = NodePath("Hip/LegBack:rotation_degrees") @@ -3190,7 +3313,7 @@ tracks/7/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ -0.657538 ] +"values": [ 34.9602 ] } tracks/8/type = "value" tracks/8/path = NodePath("Hip/Body/Neck:position") @@ -3280,6 +3403,30 @@ tracks/14/keys = { "method": "_roar" } ] } +tracks/15/type = "value" +tracks/15/path = NodePath("Hip/LegFront/LegFrontLower:rotation_degrees") +tracks/15/interp = 1 +tracks/15/loop_wrap = true +tracks/15/imported = false +tracks/15/enabled = true +tracks/15/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -35.4461 ] +} +tracks/16/type = "value" +tracks/16/path = NodePath("Hip/LegBack/LegBackLower:rotation_degrees") +tracks/16/interp = 1 +tracks/16/loop_wrap = true +tracks/16/imported = false +tracks/16/enabled = true +tracks/16/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -40.649 ] +} [sub_resource type="Animation" id=27] resource_name = "shooting" @@ -3366,7 +3513,7 @@ tracks/6/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ -0.657538 ] +"values": [ 22.2642 ] } tracks/7/type = "value" tracks/7/path = NodePath("Hip/LegBack:rotation_degrees") @@ -3378,7 +3525,7 @@ tracks/7/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, -"values": [ -0.657538 ] +"values": [ 34.9602 ] } tracks/8/type = "value" tracks/8/path = NodePath("Hip/Body/Neck:position") @@ -3390,7 +3537,7 @@ tracks/8/keys = { "times": PoolRealArray( 0, 0.4, 2.7, 3 ), "transitions": PoolRealArray( 1, 1, 1, 1 ), "update": 0, -"values": [ Vector2( -25.8929, -8.09683 ), Vector2( -25.8929, -8.09683 ), Vector2( -25.8929, -8.09683 ), Vector2( -25.8929, -8.09683 ) ] +"values": [ Vector2( -25.8929, -8.09683 ), Vector2( -31.8378, -8.41777 ), Vector2( -31.8378, -8.41777 ), Vector2( -25.8929, -8.09683 ) ] } tracks/9/type = "value" tracks/9/path = NodePath("Hip/Body/BackArm/HandBack:rotation_degrees") @@ -3466,6 +3613,30 @@ tracks/14/keys = { "update": 1, "values": [ false, true, false ] } +tracks/15/type = "value" +tracks/15/path = NodePath("Hip/LegFront/LegFrontLower:rotation_degrees") +tracks/15/interp = 1 +tracks/15/loop_wrap = true +tracks/15/imported = false +tracks/15/enabled = true +tracks/15/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -35.4461 ] +} +tracks/16/type = "value" +tracks/16/path = NodePath("Hip/LegBack/LegBackLower:rotation_degrees") +tracks/16/interp = 1 +tracks/16/loop_wrap = true +tracks/16/imported = false +tracks/16/enabled = true +tracks/16/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ -40.649 ] +} [sub_resource type="CapsuleShape2D" id=13] radius = 24.0 @@ -3486,6 +3657,7 @@ height = 55.8645 [node name="Famira" type="Node2D"] script = ExtResource( 1 ) __meta__ = { +"_edit_horizontal_guides_": [ -211.0 ], "_edit_vertical_guides_": [ ] } @@ -3775,17 +3947,23 @@ position = Vector2( 8, 39 ) [node name="LegBack" type="Node2D" parent="Graphics/Hip"] light_mask = 33 use_parent_material = true -position = Vector2( -9.49483, 5.9499 ) -rotation = -0.0114762 -scale = Vector2( 2.33905, 2.82204 ) +position = Vector2( -15, -9 ) +rotation = 0.61017 [node name="LegSprite" type="Sprite" parent="Graphics/Hip/LegBack"] light_mask = 33 use_parent_material = true -position = Vector2( -4.16465, -9.34782 ) -scale = Vector2( 0.427524, 0.354354 ) texture = ExtResource( 21 ) -offset = Vector2( -6.66188, -13.4386 ) + +[node name="LegBackLower" type="Node2D" parent="Graphics/Hip/LegBack"] +use_parent_material = true +position = Vector2( 0.540121, 33.0107 ) +rotation = -0.709459 + +[node name="LegBackSprite" type="Sprite" parent="Graphics/Hip/LegBack/LegBackLower"] +use_parent_material = true +z_index = -1 +texture = ExtResource( 29 ) [node name="Body" type="Node2D" parent="Graphics/Hip"] light_mask = 33 @@ -3800,6 +3978,7 @@ use_parent_material = true position = Vector2( -15.5869, -11.0406 ) scale = Vector2( 0.427524, 0.428792 ) texture = ExtResource( 22 ) +offset = Vector2( 32, 0 ) [node name="HitboxTransform" type="RemoteTransform2D" parent="Graphics/Hip/Body"] light_mask = 33 @@ -3811,13 +3990,13 @@ update_scale = false [node name="BackArm" type="Node2D" parent="Graphics/Hip/Body"] light_mask = 33 use_parent_material = true -position = Vector2( -15.0905, 7.09585 ) +position = Vector2( -20.2307, 6.609 ) rotation = -1.55929 scale = Vector2( 0.427524, 0.428792 ) z_index = -2 script = ExtResource( 12 ) -texture = ExtResource( 13 ) -segments = 4 +texture = ExtResource( 31 ) +segments = 6 target = NodePath("HandBack") [node name="HandBack" type="Sprite" parent="Graphics/Hip/Body/BackArm"] @@ -3826,10 +4005,10 @@ material = SubResource( 1 ) use_parent_material = true position = Vector2( -34, 6 ) rotation = -1.7931 -texture = ExtResource( 14 ) +texture = ExtResource( 30 ) offset = Vector2( 0, -6 ) region_enabled = true -region_rect = Rect2( 0, 0, 16, 12 ) +region_rect = Rect2( 0, 0, 16, 16 ) [node name="BackArmBorder" type="Node2D" parent="Graphics/Hip/Body/BackArm"] show_behind_parent = true @@ -3837,19 +4016,19 @@ light_mask = 33 use_parent_material = true script = ExtResource( 12 ) texture = ExtResource( 16 ) -segments = 4 +segments = 6 target = NodePath("../HandBack") [node name="FrontArm" type="Node2D" parent="Graphics/Hip/Body"] light_mask = 33 use_parent_material = true -position = Vector2( -15.3626, -6.5891 ) +position = Vector2( -20.4922, -7.93076 ) rotation = -1.55929 scale = Vector2( 0.427524, 0.428792 ) z_index = 2 script = ExtResource( 12 ) -texture = ExtResource( 13 ) -segments = 4 +texture = ExtResource( 31 ) +segments = 6 target = NodePath("HandFront") [node name="HandFront" type="Sprite" parent="Graphics/Hip/Body/FrontArm"] @@ -3858,10 +4037,10 @@ material = SubResource( 1 ) use_parent_material = true position = Vector2( -31.9996, 22.0018 ) rotation = -2.09213 -texture = ExtResource( 14 ) +texture = ExtResource( 30 ) offset = Vector2( 0, -6 ) region_enabled = true -region_rect = Rect2( 0, 0, 16, 12 ) +region_rect = Rect2( 0, 0, 16, 16 ) [node name="FrontArmBorder" type="Node2D" parent="Graphics/Hip/Body/FrontArm"] show_behind_parent = true @@ -3869,7 +4048,7 @@ light_mask = 33 use_parent_material = true script = ExtResource( 12 ) texture = ExtResource( 16 ) -segments = 4 +segments = 6 target = NodePath("../HandFront") [node name="Neck" type="Node2D" parent="Graphics/Hip/Body"] @@ -3884,8 +4063,9 @@ z_index = 1 [node name="NeckSprite" type="Sprite" parent="Graphics/Hip/Body/Neck"] light_mask = 33 use_parent_material = true -position = Vector2( -12.839, -4.09958 ) +rotation = 0.898541 scale = Vector2( 0.308458, 0.311881 ) +z_index = -2 texture = ExtResource( 23 ) [node name="HitboxTransform" type="RemoteTransform2D" parent="Graphics/Hip/Body/Neck"] @@ -3949,6 +4129,18 @@ rotation = 1.57678 remote_path = NodePath("../../../../../../Hitbox/LowerJaw") update_scale = false +[node name="TendrilEnd1" type="Node2D" parent="Graphics/Hip/Body/Neck/Headlower"] +position = Vector2( -30.5343, 9.51069 ) + +[node name="TendrilEnd2" type="Node2D" parent="Graphics/Hip/Body/Neck/Headlower"] +position = Vector2( -25.9981, 10.4675 ) + +[node name="TendrilEnd3" type="Node2D" parent="Graphics/Hip/Body/Neck/Headlower"] +position = Vector2( -22.5259, 9.9095 ) + +[node name="TendrilEnd4" type="Node2D" parent="Graphics/Hip/Body/Neck/Headlower"] +position = Vector2( -17.1706, 10.3132 ) + [node name="Headupper" type="Node2D" parent="Graphics/Hip/Body/Neck"] light_mask = 33 use_parent_material = true @@ -3963,6 +4155,8 @@ use_parent_material = true position = Vector2( -21.2833, 1.46694 ) scale = Vector2( 0.427229, 0.625891 ) texture = ExtResource( 25 ) +centered = false +offset = Vector2( -45, -72 ) [node name="HitboxTransform" type="RemoteTransform2D" parent="Graphics/Hip/Body/Neck/Headupper"] light_mask = 33 @@ -3971,28 +4165,71 @@ rotation = -1.57994 remote_path = NodePath("../../../../../../Hitbox/UpperJaw") update_scale = false -[node name="Eye" type="Sprite" parent="Graphics/Hip/Body/Neck/Headupper"] +[node name="MouthTendril1" type="Node2D" parent="Graphics/Hip/Body/Neck/Headupper"] light_mask = 33 use_parent_material = true -position = Vector2( -2.00037, 3.20502 ) -rotation = 0.0167827 -scale = Vector2( 0.427229, 0.625891 ) +position = Vector2( -31.9772, -4.35265 ) +scale = Vector2( 0.214, 0.626 ) +z_index = -1 +script = ExtResource( 12 ) texture = ExtResource( 26 ) +segments = 10 +target = NodePath("../../Headlower/TendrilEnd1") + +[node name="MouthTendril2" type="Node2D" parent="Graphics/Hip/Body/Neck/Headupper"] +light_mask = 33 +use_parent_material = true +position = Vector2( -28.5394, -4.15707 ) +scale = Vector2( 0.214, 0.626 ) +z_index = -1 +script = ExtResource( 12 ) +texture = ExtResource( 26 ) +segments = 10 +target = NodePath("../../Headlower/TendrilEnd2") + +[node name="MouthTendril3" type="Node2D" parent="Graphics/Hip/Body/Neck/Headupper"] +light_mask = 33 +use_parent_material = true +position = Vector2( -24.8826, -4.80403 ) +scale = Vector2( 0.214, 0.626 ) +z_index = -1 +script = ExtResource( 12 ) +texture = ExtResource( 26 ) +segments = 10 +target = NodePath("../../Headlower/TendrilEnd3") + +[node name="MouthTendril4" type="Node2D" parent="Graphics/Hip/Body/Neck/Headupper"] +light_mask = 33 +use_parent_material = true +position = Vector2( -20.0951, -4.9203 ) +scale = Vector2( 0.214, 0.626 ) +z_index = -1 +script = ExtResource( 12 ) +texture = ExtResource( 26 ) +segments = 10 +target = NodePath("../../Headlower/TendrilEnd4") [node name="LegFront" type="Node2D" parent="Graphics/Hip"] light_mask = 33 use_parent_material = true -position = Vector2( 12.9916, 6.2433 ) -rotation = -0.0114762 -scale = Vector2( 2.33905, 2.82204 ) +position = Vector2( 12, -8 ) +rotation = 0.388583 +z_index = 1 [node name="LegSprite" type="Sprite" parent="Graphics/Hip/LegFront"] light_mask = 33 use_parent_material = true -position = Vector2( -4.16465, -9.34782 ) -scale = Vector2( 0.427524, 0.354354 ) texture = ExtResource( 21 ) -offset = Vector2( -6.66188, -13.4386 ) + +[node name="LegFrontLower" type="Node2D" parent="Graphics/Hip/LegFront"] +use_parent_material = true +position = Vector2( -0.355755, 30.998 ) +rotation = -0.618652 + +[node name="Sprite" type="Sprite" parent="Graphics/Hip/LegFront/LegFrontLower"] +use_parent_material = true +z_index = -1 +texture = ExtResource( 29 ) [node name="Hitbox" type="Area2D" parent="."] position = Vector2( 8, -56 )