Re-organize HUD scene to remove redundant control node

This commit is contained in:
Haze Weathers 2023-02-01 21:26:30 -05:00
parent 2caeb7f2ee
commit bfab439995
5 changed files with 76 additions and 44 deletions

View file

@ -45,7 +45,7 @@ __meta__ = {
"_edit_lock_": true
}
[node name="CanvasLayer" parent="." instance=ExtResource( 4 )]
[node name="HUD" parent="." instance=ExtResource( 4 )]
[node name="Ground" type="TileMap" parent="."]
tile_set = ExtResource( 2 )