forked from team-sg/hero-mark-2
eepy turtles
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c467e13d94
commit
bcd8faf650
5 changed files with 175 additions and 7 deletions
BIN
graphics/enemy/turtle.png
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BIN
graphics/enemy/turtle.png
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35
graphics/enemy/turtle.png.import
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35
graphics/enemy/turtle.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/turtle.png-7f0700b33935e20aa7dac9deef68652e.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/enemy/turtle.png"
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dest_files=[ "res://.import/turtle.png-7f0700b33935e20aa7dac9deef68652e.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -1,4 +1,4 @@
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[gd_scene load_steps=30 format=2]
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[gd_scene load_steps=31 format=2]
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[ext_resource path="res://objects/enemy/squig.tscn" type="PackedScene" id=1]
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[ext_resource path="res://objects/enemy/squig.tscn" type="PackedScene" id=1]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
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@ -17,6 +17,7 @@
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[ext_resource path="res://objects/npc/msx.tscn" type="PackedScene" id=15]
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[ext_resource path="res://objects/npc/msx.tscn" type="PackedScene" id=15]
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[ext_resource path="res://objects/respawn_point.tscn" type="PackedScene" id=16]
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[ext_resource path="res://objects/respawn_point.tscn" type="PackedScene" id=16]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=17]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=17]
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[ext_resource path="res://objects/enemy/turtle.tscn" type="PackedScene" id=18]
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[ext_resource path="res://objects/environment/switches/button.tscn" type="PackedScene" id=19]
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[ext_resource path="res://objects/environment/switches/button.tscn" type="PackedScene" id=19]
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[ext_resource path="res://objects/enemy/tin.tscn" type="PackedScene" id=20]
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[ext_resource path="res://objects/enemy/tin.tscn" type="PackedScene" id=20]
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[ext_resource path="res://graphics/enemy/sawblade.png" type="Texture" id=21]
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[ext_resource path="res://graphics/enemy/sawblade.png" type="Texture" id=21]
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@ -139,6 +140,7 @@ material = SubResource( 4 )
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position = Vector2( 4, 4 )
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position = Vector2( 4, 4 )
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z_index = -3
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z_index = -3
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frames = SubResource( 5 )
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frames = SubResource( 5 )
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frame = 1
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playing = true
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playing = true
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[node name="Steam" parent="." instance=ExtResource( 23 )]
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[node name="Steam" parent="." instance=ExtResource( 23 )]
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@ -146,6 +148,9 @@ position = Vector2( 27, 128 )
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="StaticBody2D"]
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polygon = PoolVector2Array( 136, 176, 144, 160, 160, 160, 168, 176 )
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[node name="Hatch" parent="." instance=ExtResource( 14 )]
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[node name="Hatch" parent="." instance=ExtResource( 14 )]
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position = Vector2( 40, 120 )
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position = Vector2( 40, 120 )
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@ -172,15 +177,15 @@ position = Vector2( 128, 152 )
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[node name="LetterBlock" parent="." instance=ExtResource( 8 )]
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[node name="LetterBlock" parent="." instance=ExtResource( 8 )]
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position = Vector2( 184, 160 )
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position = Vector2( 184, 160 )
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glyph = 16
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glyph = 4
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[node name="LetterBlock2" parent="." instance=ExtResource( 8 )]
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[node name="LetterBlock2" parent="." instance=ExtResource( 8 )]
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position = Vector2( 192, 152 )
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position = Vector2( 192, 152 )
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glyph = 16
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glyph = 26
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[node name="LetterBlock3" parent="." instance=ExtResource( 8 )]
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[node name="LetterBlock3" parent="." instance=ExtResource( 8 )]
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position = Vector2( 176, 144 )
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position = Vector2( 176, 144 )
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glyph = 16
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glyph = 12
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[node name="LetterBlock4" parent="." instance=ExtResource( 8 )]
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[node name="LetterBlock4" parent="." instance=ExtResource( 8 )]
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position = Vector2( 192, 136 )
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position = Vector2( 192, 136 )
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@ -188,14 +193,20 @@ glyph = 16
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[node name="LetterBlock5" parent="." instance=ExtResource( 8 )]
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[node name="LetterBlock5" parent="." instance=ExtResource( 8 )]
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position = Vector2( 216, 152 )
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position = Vector2( 216, 152 )
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glyph = 16
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glyph = 3
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[node name="LetterBlock6" parent="." instance=ExtResource( 8 )]
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[node name="LetterBlock6" parent="." instance=ExtResource( 8 )]
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position = Vector2( 208, 128 )
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position = Vector2( 208, 128 )
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glyph = 16
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glyph = 30
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[node name="LetterBlock7" parent="." instance=ExtResource( 8 )]
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[node name="LetterBlock7" parent="." instance=ExtResource( 8 )]
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position = Vector2( 224, 136 )
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position = Vector2( 224, 136 )
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glyph = 16
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glyph = 27
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[node name="Turtle" parent="." instance=ExtResource( 18 )]
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position = Vector2( 40, 160 )
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left_up_boundary = 2.0
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right_down_boundary = 4.0
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speed = 10
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[editable path="RollingFiend"]
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[editable path="RollingFiend"]
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31
objects/enemy/turtle.gd
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31
objects/enemy/turtle.gd
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tool
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extends "res://objects/enemy/enemy_move_sidesideupdown.gd"
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export var spike_delay: float = 2.0
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export var spike_time: float = 0.25
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var spike_tween: SceneTreeTween
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onready var sprite: Sprite = $"%Sprite"
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onready var spike_shape: CollisionShape2D = $"%SpikeShape"
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func _ready() -> void:
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if Engine.editor_hint:
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return
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spike_tween = create_tween().set_loops()
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spike_tween.tween_property(spike_shape, "disabled", true, 0.0)
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spike_tween.tween_property(sprite, "frame_coords:y", 0.0, 0.0)
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spike_tween.tween_interval(spike_delay)
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spike_tween.tween_property(sprite, "frame_coords:y", 1.0, 0.0)
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spike_tween.tween_interval(spike_time * 2.0)
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spike_tween.tween_property(spike_shape, "disabled", false, 0.0)
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spike_tween.tween_property(sprite, "frame_coords:y", 2.0, 0.0)
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spike_tween.tween_interval(spike_time)
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func die() -> void:
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spike_tween.kill()
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spike_shape.disabled = true
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sprite.frame_coords.y = 3
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Audio.play_sound(death_sound, Audio.ac_die)
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$"%DeathSplatter".emitting = true
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91
objects/enemy/turtle.tscn
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91
objects/enemy/turtle.tscn
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://graphics/enemy/turtle.png" type="Texture" id=1]
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[ext_resource path="res://objects/enemy/turtle.gd" type="Script" id=2]
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[ext_resource path="res://objects/enemy/death_particles.tscn" type="PackedScene" id=3]
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[sub_resource type="Animation" id=1]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/path = NodePath("ToFlip/Sprite:frame_coords:x")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ 0.0 ]
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}
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[sub_resource type="Animation" id=2]
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resource_name = "swim"
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length = 0.9
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("ToFlip/Sprite:frame_coords:x")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.3, 0.6, 0.9 ),
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"transitions": PoolRealArray( 1, 1, 1, 1 ),
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"update": 1,
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"values": [ 0.0, 1.0, 2.0, 0.0 ]
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}
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[sub_resource type="RectangleShape2D" id=3]
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extents = Vector2( 2.5, 2.5 )
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[sub_resource type="RectangleShape2D" id=5]
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extents = Vector2( 6, 1.5 )
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[node name="Turtle" type="Node2D" groups=["enemy"]]
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script = ExtResource( 2 )
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blood = false
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speed = 20
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node_to_flip = NodePath("ToFlip")
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[node name="ToFlip" type="Node2D" parent="."]
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position = Vector2( 8.5, 4 )
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[node name="Sprite" type="Sprite" parent="ToFlip"]
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unique_name_in_owner = true
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position = Vector2( -9.5, -9 )
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texture = ExtResource( 1 )
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centered = false
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hframes = 3
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vframes = 4
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frame = 6
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[node name="SwimPlayer" type="AnimationPlayer" parent="ToFlip"]
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root_node = NodePath("../..")
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autoplay = "swim"
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anims/RESET = SubResource( 1 )
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anims/swim = SubResource( 2 )
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[node name="HeadHitbox" type="Area2D" parent="." groups=["enemy_hitbox"]]
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position = Vector2( 8.5, 4 )
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[node name="HeadShape" type="CollisionShape2D" parent="HeadHitbox"]
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position = Vector2( 11, -0.5 )
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shape = SubResource( 3 )
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[node name="DeathSplatter" parent="HeadHitbox/HeadShape" instance=ExtResource( 3 )]
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unique_name_in_owner = true
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[node name="SpikeHitbox" type="Area2D" parent="."]
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[node name="SpikeShape" type="CollisionShape2D" parent="SpikeHitbox"]
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unique_name_in_owner = true
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position = Vector2( 8.5, -1.5 )
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shape = SubResource( 5 )
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[node name="Platform" type="KinematicBody2D" parent="."]
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[node name="PlatformShape" type="CollisionPolygon2D" parent="Platform"]
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polygon = PoolVector2Array( 2, 0, 15, 0, 17, 4, 0, 4 )
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[connection signal="area_entered" from="SpikeHitbox" to="." method="_on_Hitbox_area_entered"]
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