eepy turtles

This commit is contained in:
Haze Weathers 2023-06-08 19:15:07 -04:00
parent c467e13d94
commit bcd8faf650
5 changed files with 175 additions and 7 deletions

31
objects/enemy/turtle.gd Normal file
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tool
extends "res://objects/enemy/enemy_move_sidesideupdown.gd"
export var spike_delay: float = 2.0
export var spike_time: float = 0.25
var spike_tween: SceneTreeTween
onready var sprite: Sprite = $"%Sprite"
onready var spike_shape: CollisionShape2D = $"%SpikeShape"
func _ready() -> void:
if Engine.editor_hint:
return
spike_tween = create_tween().set_loops()
spike_tween.tween_property(spike_shape, "disabled", true, 0.0)
spike_tween.tween_property(sprite, "frame_coords:y", 0.0, 0.0)
spike_tween.tween_interval(spike_delay)
spike_tween.tween_property(sprite, "frame_coords:y", 1.0, 0.0)
spike_tween.tween_interval(spike_time * 2.0)
spike_tween.tween_property(spike_shape, "disabled", false, 0.0)
spike_tween.tween_property(sprite, "frame_coords:y", 2.0, 0.0)
spike_tween.tween_interval(spike_time)
func die() -> void:
spike_tween.kill()
spike_shape.disabled = true
sprite.frame_coords.y = 3
Audio.play_sound(death_sound, Audio.ac_die)
$"%DeathSplatter".emitting = true

91
objects/enemy/turtle.tscn Normal file
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[gd_scene load_steps=8 format=2]
[ext_resource path="res://graphics/enemy/turtle.png" type="Texture" id=1]
[ext_resource path="res://objects/enemy/turtle.gd" type="Script" id=2]
[ext_resource path="res://objects/enemy/death_particles.tscn" type="PackedScene" id=3]
[sub_resource type="Animation" id=1]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("ToFlip/Sprite:frame_coords:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 0.0 ]
}
[sub_resource type="Animation" id=2]
resource_name = "swim"
length = 0.9
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("ToFlip/Sprite:frame_coords:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3, 0.6, 0.9 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 1,
"values": [ 0.0, 1.0, 2.0, 0.0 ]
}
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 2.5, 2.5 )
[sub_resource type="RectangleShape2D" id=5]
extents = Vector2( 6, 1.5 )
[node name="Turtle" type="Node2D" groups=["enemy"]]
script = ExtResource( 2 )
blood = false
speed = 20
node_to_flip = NodePath("ToFlip")
[node name="ToFlip" type="Node2D" parent="."]
position = Vector2( 8.5, 4 )
[node name="Sprite" type="Sprite" parent="ToFlip"]
unique_name_in_owner = true
position = Vector2( -9.5, -9 )
texture = ExtResource( 1 )
centered = false
hframes = 3
vframes = 4
frame = 6
[node name="SwimPlayer" type="AnimationPlayer" parent="ToFlip"]
root_node = NodePath("../..")
autoplay = "swim"
anims/RESET = SubResource( 1 )
anims/swim = SubResource( 2 )
[node name="HeadHitbox" type="Area2D" parent="." groups=["enemy_hitbox"]]
position = Vector2( 8.5, 4 )
[node name="HeadShape" type="CollisionShape2D" parent="HeadHitbox"]
position = Vector2( 11, -0.5 )
shape = SubResource( 3 )
[node name="DeathSplatter" parent="HeadHitbox/HeadShape" instance=ExtResource( 3 )]
unique_name_in_owner = true
[node name="SpikeHitbox" type="Area2D" parent="."]
[node name="SpikeShape" type="CollisionShape2D" parent="SpikeHitbox"]
unique_name_in_owner = true
position = Vector2( 8.5, -1.5 )
shape = SubResource( 5 )
[node name="Platform" type="KinematicBody2D" parent="."]
[node name="PlatformShape" type="CollisionPolygon2D" parent="Platform"]
polygon = PoolVector2Array( 2, 0, 15, 0, 17, 4, 0, 4 )
[connection signal="area_entered" from="SpikeHitbox" to="." method="_on_Hitbox_area_entered"]