forked from team-sg/hero-mark-2
made some changes :)
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4cc10fae6e
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bc5f2606a0
12 changed files with 92 additions and 49 deletions
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@ -1,9 +1,11 @@
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[gd_resource type="Resource" load_steps=2 format=2]
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://maps/leveldata/level_info.gd" type="Script" id=1]
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[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=2]
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[resource]
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script = ExtResource( 1 )
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level_title = "Level 0"
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shard_title = [ "a", "b", "c", "d", "e", "f", "g", "h", "i", "j" ]
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level_number = 0
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scene = ExtResource( 2 )
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@ -1,9 +1,11 @@
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[gd_resource type="Resource" load_steps=2 format=2]
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://maps/leveldata/level_info.gd" type="Script" id=1]
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[ext_resource path="res://maps/map01.tscn" type="PackedScene" id=2]
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[resource]
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script = ExtResource( 1 )
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level_title = "Level 1"
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shard_title = [ "Climb the big vine", "Next to the lone tree", "Slime's Treasure", "The snake pit", "5 Rainbow Stars", "All Shards + Beat 0:00", "Beat 000000 score", "Collect Everything", "Beat without dying", "No turning platforms" ]
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level_number = 1
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shard_title = [ "Climb the big vine", "Next to the lone tree", "Slime's Treasure", "The snake pit", "5 Rainbow Stars", "Collection bonus", "Time bonus", "Life bonus", "Beat without dying", "No turning platforms" ]
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level_number = 0
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scene = ExtResource( 2 )
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@ -3,3 +3,4 @@ extends Resource
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export var level_title = ""
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export var shard_title = ["","","","","","","","","","",]
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export var level_number = 0 #level number, used for saving not for level order
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export (PackedScene) var scene
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