forked from team-sg/hero-mark-2
menu sounds
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10 changed files with 63 additions and 16 deletions
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@ -17,7 +17,6 @@ func _ready():
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func select() -> void:
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Audio.play_sound(Audio.a_confirm,Audio.ac_collectible)
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if get_parent().kill_mode == false:
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# if a file exists, load and play it!
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if file:
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