made script to recolor graphics representing sg (fixes #208)

This commit is contained in:
pennyrigate 2023-10-30 14:26:02 -04:00
parent 8b1ccd366f
commit b9aec6ac38
2 changed files with 9 additions and 2 deletions

View file

@ -1,9 +1,10 @@
[gd_scene load_steps=7 format=2]
[gd_scene load_steps=8 format=2]
[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=1]
[ext_resource path="res://graphics/player/palettes/default.png" type="Texture" id=2]
[ext_resource path="res://graphics/hud/off_level_indicator.png" type="Texture" id=3]
[ext_resource path="res://graphics/hud/sg_head.png" type="Texture" id=4]
[ext_resource path="res://scripts/sg_palette.gd" type="Script" id=5]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
@ -34,9 +35,10 @@ z_index = 4096
material = SubResource( 1 )
position = Vector2( 0, 15 )
texture = ExtResource( 4 )
script = ExtResource( 5 )
[node name="Arrow" type="Sprite" parent="."]
position = Vector2( 1, 3.0437 )
position = Vector2( 1, 3.9185 )
texture = ExtResource( 3 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]