more cave stuff

This commit is contained in:
pennyrigate 2023-11-29 19:10:21 -05:00
parent 27c08c8e4e
commit b54f7e986c
9 changed files with 158 additions and 37 deletions

View file

@ -1,7 +1,6 @@
[gd_scene load_steps=32 format=2]
[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=1]
[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
[ext_resource path="res://tilesets/t_mountain.tres" type="TileSet" id=3]
[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=4]
[ext_resource path="res://objects/enemy/roboturret.tscn" type="PackedScene" id=5]
@ -27,6 +26,7 @@
[ext_resource path="res://objects/enemy/cop.tscn" type="PackedScene" id=25]
[ext_resource path="res://objects/environment/turret/turret_bullet.tscn" type="PackedScene" id=26]
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=27]
[ext_resource path="res://tilesets/t_ladders.tres" type="TileSet" id=28]
[sub_resource type="ShaderMaterial" id=4]
shader = ExtResource( 17 )
@ -83,7 +83,7 @@ position = Vector2( 264, 160 )
position = Vector2( 104, 120 )
[node name="Ladder" type="TileMap" parent="."]
tile_set = ExtResource( 2 )
tile_set = ExtResource( 28 )
cell_size = Vector2( 8, 8 )
collision_layer = 9
format = 1
@ -116,17 +116,12 @@ position = Vector2( 32, 72 )
up_boundary = 3.0
down_boundary = 3.0
[node name="Tin3" parent="." instance=ExtResource( 20 )]
position = Vector2( 96, 72 )
up_boundary = 3.0
down_boundary = 3.0
move_direction = 1
[node name="RollingFiend" parent="." instance=ExtResource( 22 )]
position = Vector2( 48, 120 )
[node name="AnimatedSprite" parent="RollingFiend" index="0"]
visible = false
frame = 1
[node name="SawTest2" type="AnimatedSprite" parent="RollingFiend"]
material = SubResource( 4 )