forked from team-sg/hero-mark-2
more cave stuff
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parent
27c08c8e4e
commit
b54f7e986c
9 changed files with 158 additions and 37 deletions
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@ -1,7 +1,6 @@
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[gd_scene load_steps=32 format=2]
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[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=1]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
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[ext_resource path="res://tilesets/t_mountain.tres" type="TileSet" id=3]
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[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=4]
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[ext_resource path="res://objects/enemy/roboturret.tscn" type="PackedScene" id=5]
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@ -27,6 +26,7 @@
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[ext_resource path="res://objects/enemy/cop.tscn" type="PackedScene" id=25]
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[ext_resource path="res://objects/environment/turret/turret_bullet.tscn" type="PackedScene" id=26]
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[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=27]
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[ext_resource path="res://tilesets/t_ladders.tres" type="TileSet" id=28]
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[sub_resource type="ShaderMaterial" id=4]
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shader = ExtResource( 17 )
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@ -83,7 +83,7 @@ position = Vector2( 264, 160 )
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position = Vector2( 104, 120 )
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[node name="Ladder" type="TileMap" parent="."]
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tile_set = ExtResource( 2 )
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tile_set = ExtResource( 28 )
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cell_size = Vector2( 8, 8 )
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collision_layer = 9
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format = 1
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@ -116,17 +116,12 @@ position = Vector2( 32, 72 )
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up_boundary = 3.0
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down_boundary = 3.0
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[node name="Tin3" parent="." instance=ExtResource( 20 )]
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position = Vector2( 96, 72 )
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up_boundary = 3.0
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down_boundary = 3.0
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move_direction = 1
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[node name="RollingFiend" parent="." instance=ExtResource( 22 )]
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position = Vector2( 48, 120 )
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[node name="AnimatedSprite" parent="RollingFiend" index="0"]
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visible = false
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frame = 1
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[node name="SawTest2" type="AnimatedSprite" parent="RollingFiend"]
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material = SubResource( 4 )
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