forked from team-sg/hero-mark-2
verdant hills redesign done
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57db1e5327
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2 changed files with 168 additions and 67 deletions
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@ -1,7 +1,7 @@
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[gd_scene load_steps=21 format=2]
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[ext_resource path="res://autoloads/level_data.gd" type="Script" id=1]
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[ext_resource path="res://maps/hills.tscn" type="PackedScene" id=2]
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[ext_resource path="res://maps/hills_scholar.tscn" type="PackedScene" id=2]
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[ext_resource path="res://maps/canopy.tscn" type="PackedScene" id=3]
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[ext_resource path="res://maps/cave.tscn" type="PackedScene" id=4]
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[ext_resource path="res://scripts/level_entry.gd" type="Script" id=5]
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@ -16,7 +16,7 @@
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resource_name = "Verdant Hills"
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script = ExtResource( 5 )
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title = "Verdant Hills"
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shard_titles = [ "Climb the Big Vine", "Next to the Lone Tree", "Slime's Treasure", "The Snake Pit", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Climb to the top", "Dodge the bioslime", "Avoid the Catbat", "Energetic eviscerator", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "hills"
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scene = ExtResource( 2 )
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