skeleton proper death sound, better bone particles

This commit is contained in:
Haze Weathers 2023-01-21 00:32:28 -05:00
parent 30d7e84a46
commit b1beffd97b
10 changed files with 46 additions and 10 deletions

View file

@ -5,9 +5,8 @@
[sub_resource type="PhysicsMaterial" id=2]
bounce = 0.75
[sub_resource type="SegmentShape2D" id=1]
a = Vector2( 0, -2 )
b = Vector2( 0, 2 )
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 0.5, 1.5 )
[node name="BoneParticle" type="RigidBody2D"]
collision_layer = 16
@ -17,4 +16,8 @@ physics_material_override = SubResource( 2 )
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
position = Vector2( -0.5, 0.5 )
shape = SubResource( 3 )
__meta__ = {
"_edit_group_": true
}