forked from team-sg/hero-mark-2
mori mark graphics
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243620528c
commit
b00d83ac7d
9 changed files with 165 additions and 1 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=15 format=2]
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[gd_scene load_steps=20 format=2]
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[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=1]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=2]
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@ -12,6 +12,10 @@
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[ext_resource path="res://objects/enemy/death_particles.tscn" type="PackedScene" id=10]
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[ext_resource path="res://scripts/randomize_particle_start.gd" type="Script" id=11]
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[ext_resource path="res://graphics/particles/shine.png" type="Texture" id=12]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=13]
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[ext_resource path="res://graphics/hud/mori_mark_100_complete.png" type="Texture" id=14]
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[ext_resource path="res://graphics/hud/mori_mark_game_complete.png" type="Texture" id=15]
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[ext_resource path="res://graphics/hud/mori_mark_no_death.png" type="Texture" id=16]
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[sub_resource type="ShaderMaterial" id=1]
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resource_local_to_scene = true
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@ -23,6 +27,11 @@ shader_param/palette = ExtResource( 9 )
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[sub_resource type="Curve" id=2]
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_data = [ Vector2( 0, 0 ), 0.0, 0.100639, 0, 0, Vector2( 0.158257, 1 ), 7.51724, -6.83592, 0, 0, Vector2( 0.31422, 0 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="ShaderMaterial" id=3]
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shader = ExtResource( 13 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = true
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[node name="Panel" type="Panel"]
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margin_right = 72.0
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margin_bottom = 88.0
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@ -154,3 +163,18 @@ randomness = 0.34
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initial_velocity = 100.0
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scale_amount = 2.0
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spray_ammount = 0
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[node name="MoriMarkGameComplete" type="Sprite" parent="."]
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material = SubResource( 3 )
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position = Vector2( 61, 57 )
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texture = ExtResource( 15 )
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[node name="MoriMark100Complete" type="Sprite" parent="."]
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material = SubResource( 3 )
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position = Vector2( 61, 57 )
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texture = ExtResource( 14 )
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[node name="MoriMarkNoDeath" type="Sprite" parent="."]
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material = SubResource( 3 )
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position = Vector2( 61, 57 )
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texture = ExtResource( 16 )
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