forked from team-sg/hero-mark-2
position-based turtle spiking (closes #135)
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311528e6ed
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5 changed files with 86 additions and 51 deletions
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@ -68,7 +68,6 @@ texture = ExtResource( 1 )
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centered = false
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hframes = 3
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vframes = 4
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frame = 6
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[node name="SwimPlayer" type="AnimationPlayer" parent="ToFlip"]
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root_node = NodePath("../..")
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@ -92,6 +91,7 @@ unique_name_in_owner = true
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unique_name_in_owner = true
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position = Vector2( 8.5, -1.5 )
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shape = SubResource( 5 )
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disabled = true
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[node name="Platform" type="KinematicBody2D" parent="SpikeHitbox"]
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