forked from team-sg/hero-mark-2
position-based turtle spiking (closes #135)
This commit is contained in:
parent
311528e6ed
commit
ae83195868
5 changed files with 86 additions and 51 deletions
|
@ -379,20 +379,17 @@ speed = 60
|
|||
position = Vector2( 56, 32 )
|
||||
right_down_boundary = 13.0
|
||||
speed = 50
|
||||
spike_delay = 3.0
|
||||
|
||||
[node name="Turtle2" parent="Enemies/Turtle" instance=ExtResource( 16 )]
|
||||
position = Vector2( 48, 280 )
|
||||
left_up_boundary = 6.0
|
||||
speed = 30
|
||||
spike_delay = 2.5
|
||||
|
||||
[node name="Turtle3" parent="Enemies/Turtle" instance=ExtResource( 16 )]
|
||||
position = Vector2( 192, 472 )
|
||||
left_up_boundary = 3.0
|
||||
right_down_boundary = 3.0
|
||||
speed = 30
|
||||
spike_delay = 1.0
|
||||
|
||||
[node name="Collectibles" type="Node2D" parent="."]
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue