fixed error where left bouyndary was extra big

This commit is contained in:
pennyrigate 2023-11-05 21:42:42 -05:00
parent 0904099c5a
commit ae41ff0917

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=33 format=2]
[gd_scene load_steps=34 format=2]
[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=1]
[ext_resource path="res://maps/map.gd" type="Script" id=2]
@ -36,6 +36,9 @@ extents = Vector2( 8, 4 )
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 224, 36 )
[sub_resource type="RectangleShape2D" id=4]
extents = Vector2( 18, 108 )
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 32, 108 )
@ -556,8 +559,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2( -4, 96 )
shape = SubResource( 1 )
position = Vector2( -18, 96 )
shape = SubResource( 4 )
[node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2( 800, 116 )