forked from team-sg/hero-mark-2
dancing mushrooms and flowing seaweed!
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parent
29ea139f1b
commit
a9350a3991
67 changed files with 1162 additions and 6 deletions
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@ -1,6 +1,7 @@
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[gd_resource type="TileSet" load_steps=23 format=2]
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[gd_resource type="TileSet" load_steps=24 format=2]
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[ext_resource path="res://graphics/tiles/abyss.png" type="Texture" id=1]
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[ext_resource path="res://graphics/tiles/seaweed.tres" type="Texture" id=2]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
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@ -304,3 +305,17 @@ points = PoolVector2Array( 8, 2, 0, 2, 0, 2, 8, 2 )
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4/shape_one_way_margin = 0.0
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4/shapes = [ ]
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4/z_index = 0
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5/name = "seaweed.tres 5"
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5/texture = ExtResource( 2 )
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5/tex_offset = Vector2( 0, 0 )
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5/modulate = Color( 1, 1, 1, 1 )
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5/region = Rect2( 0, 0, 8, 8 )
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5/tile_mode = 0
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5/occluder_offset = Vector2( 0, 0 )
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5/navigation_offset = Vector2( 0, 0 )
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5/shape_offset = Vector2( 0, 0 )
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5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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5/shape_one_way = false
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5/shape_one_way_margin = 0.0
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5/shapes = [ ]
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5/z_index = 0
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@ -1,6 +1,7 @@
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[gd_resource type="TileSet" load_steps=9 format=2]
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[gd_resource type="TileSet" load_steps=10 format=2]
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[ext_resource path="res://graphics/tiles/canopy.png" type="Texture" id=1]
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[ext_resource path="res://graphics/tiles/mushroom_red.tres" type="Texture" id=2]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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@ -88,3 +89,17 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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0/z_index = 0
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1/name = "mushroom_red.tres 1"
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1/texture = ExtResource( 2 )
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1/tex_offset = Vector2( 0, 0 )
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1/modulate = Color( 1, 1, 1, 1 )
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1/region = Rect2( 0, 0, 8, 8 )
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1/tile_mode = 0
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1/occluder_offset = Vector2( 0, 0 )
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1/navigation_offset = Vector2( 0, 0 )
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1/shape_offset = Vector2( 0, 0 )
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1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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1/shape_one_way = false
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1/shape_one_way_margin = 0.0
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1/shapes = [ ]
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1/z_index = 0
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@ -1,6 +1,7 @@
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[gd_resource type="TileSet" load_steps=29 format=2]
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[gd_resource type="TileSet" load_steps=30 format=2]
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[ext_resource path="res://graphics/tiles/cave.png" type="Texture" id=1]
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[ext_resource path="res://graphics/tiles/mushroom_brown.tres" type="Texture" id=2]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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@ -316,3 +317,17 @@ points = PoolVector2Array( 8, 6, 0, 6, 0, 0, 8, 0 )
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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2/z_index = 0
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3/name = "mushroom_brown.tres 3"
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3/texture = ExtResource( 2 )
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3/tex_offset = Vector2( 0, 0 )
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3/modulate = Color( 1, 1, 1, 1 )
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3/region = Rect2( 0, 0, 8, 8 )
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3/tile_mode = 0
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3/occluder_offset = Vector2( 0, 0 )
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3/navigation_offset = Vector2( 0, 0 )
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3/shape_offset = Vector2( 0, 0 )
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3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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3/shape_one_way = false
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3/shape_one_way_margin = 0.0
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3/shapes = [ ]
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3/z_index = 0
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