forked from team-sg/hero-mark-2
more level complete stuff (3d text)
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1 changed files with 12 additions and 1 deletions
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@ -24,7 +24,18 @@ func _on_Area2D_area_entered(area):
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var player = area.get_parent()
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player.state_chart.send_event("start_teleport")
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player.connect("teleport_finished", self, "_on_player_teleport_finished")
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Audio.ac_music.stop()
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func _on_player_teleport_finished():
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Game.tally_scores()
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var hud = get_tree().get_nodes_in_group("hud").pop_back()
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if hud:
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var text = preload("res://objects/hud/3d_text.tscn").instance()
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text.anim = "level complete"
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yield(get_tree(), "idle_frame")
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hud.add_child(text)
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yield(get_tree().create_timer(1.0, false), "timeout")
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Fade.fade_out(0.4)
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yield(Fade, "fade_finished")
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SceneManager.change_scene(preload("res://menus/results.tscn").instance())
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